Test Update 11/20/12

Discussion in 'Test Update Notes and Bug Roundup' started by JChan, Nov 20, 2012.

  1. JChan Developer

    *** Test Update ***

    - We are enabling code features for Rain of Fear on the Test server. Zones will not be accessible yet, but levels and code features are available now.
    - Increased the max level cap to 100.
    - Added Slayer and Collection Achievements. Slayer achievements will update when you kill the listed NPC. Collection achievements will update when you right click the item.
    - Added the Aggro Meter to display your current aggro rating in comparison to the most hated on an NPC.

    *** Slayer / Collect Achievements ***

    - When killing an NPC that is part of a Slayer achievement, you'll automatically get updated and your current kill counts can be viewed in the achievement window.
    - A collectible item will have the "Collectible" tag in the item display window.
    - To collect an item, right click on the item. When collecting an item you’ll receive a notification message.
    - Added "Collectible" as a filter option for "Select by Type" in the bazaar window and also alphabetized the type list.
    - Collectibles are only available in Rain of Fear zones.

    *** Aggro Meter ***

    - The new Aggro Meter displays your current percentage of hate compared to the entity that is most hated by the NPC that is the focus of the meter. By default, this shows your current target, but the current aggro target can also be locked so that it won't change when you change your current target.
    - The meter can be toggled open and closed using the EQ button, /aggrometer, or by assigning a key binding to it.
    - Aggro meter displays can be toggled in the Player, Group, Target, and Extended Target Window using the right click menu for each window.
    - Added the ability to set the low, warning, and most hated colors for the aggro ratings. By default they are green, yellow, and red for low, warning, and most hated.
    - Added the slash command /aggrolock that functions just like "Set Aggro Target" on the Aggro Meter.

    *** Autonomous Brokering ***

    - You will now be able to purchase items from a bazaar trader directly from the Bazaar Search Window if you own Rain of Fear.
    - You will now be able to barter using the Barter Search Window if you own Rain of Fear.
    - You will now be able to open The Bazaar Search and Barter Search windows using key bindings, EQ button commands, and the slash commands from any zone.
    - You can now enter Offline Mode when in buyer or trader mode using the slash command or the "Offline Mode" button in the UI. This will allow you to remain in this mode while EverQuest is not running.
    - Offline transactions for each purchase / sale will output when you return from offline mode.
    - Added in a confirmation for going into Offline Mode. You can turn off this confirmation in the Options window.
    - Added in key bindings, EQ button commands, and removed UI restrictions on opening the Bazaar / Trader Search window.
    - Each trader item will now appear as the stack size that is for sale. Previously the search results would return the total count of all of that item for sale in one line in the window.
    - Implemented a max results per trader filter in the Bazaar Search window.
    - Made some changes to the Bazaar Search window to make it look more like the Merchant window.
    - - Added a "Preview" button.
    - - Shortened "Inspect Item" to "Inspect" and put it at the top of the window.
    - - Quantity is now its own column.
    - - Added icons to the display (and made them follow the preview / inspect rules for right / left click).
    - - The cost display now uses coin columns.
    - - Made the "Find Trader" button only work when the highlighted item is being sold from a trader in the zone you are currently in.
    - - Alt-left clicking the item line will now bring up the item inspect window for that line.
    - Made some changes to the Barter Search window to make it look more like the Merchant window.
    - - Added a "Preview" button.
    - - Changed "View Item" to "Inspect" and put it at the top for compensation items.
    - - Added an "Inspect" button for buy lines.
    - - Quantity is now its own column.
    - - Made the "Find Buyer" button only work when the highlighted item is being bought from a buyer in the zone you are currently in.
    - - Made the icons follow the preview / inspect rules for right / left click.

    *** Items ***

    - Additional Hero's Forge robes have arrived! They are now available for the Ebon, Viridian, Violet, Beryl, and Auburn armor sets.
    - Removed erroneous text from some augments which stated a solvent was required to remove them.

    *** Tradeskills ***

    - Hero's Forge violet cloth robes are now able to be crafted.
    - Recipes that require a container as a component will now allow for auto-combine when the required container is in any container.

    *** Quests & Events ***

    - Increased the drop rate of the fear shards collected by Magus Burlshin.
    - The Chaotic Vortex used in the Agnarr event in the Bastion of Thunder should once again teleport you when you right click it.
    - Frostfell events will run from December 7th, 2012 to January 8th, 2013.

    *** Spells ***

    - Beastlord - Corrected the spell description for Focus of Klar.
    - Beastlord - Corrected the spell description for Spirit of Bale.
    - Necromancer - Changed all "Scent of X" debuffs to match the icons and particle effects of Scent of Terris.
    - Ranger - Corrected the spell icons for the "Swarm of X" DoT and Damage Shield spells.
    - Wizard - Updated the fiery sword created by Burnmaster's Pyroblade.

    *** AA ***

    - Hundreds of Alternate Advancement upgrades are now available for levels 96 to 100.
    - Warrior "Gut Punch" has had the accuracy debuff reduced in power for all ranks.
    - Finishing Blow no longer requires the NPC to be visibly fleeing to activate.

    *** Achievements ***

    - Added Slayer and Collection Achievements. Slayer achievements will update when you kill the listed NPC. Collection achievements will update when you right click the item.

    *** Progression Servers ***

    - Fixed a problem that could cause an expansion to open without a vote.

    *** Miscellaneous ***

    - Fixed an issue that could crash the game if you tried to go into full screen mode on a resolution that your monitor didn't support.
    - /log will now persist across logins.
    - Added new tribute upgrades for level 96 to 100. Some tribute types had new lines added to extend them past 10 ranks.

    *** UI ***

    - Added artwork for the Slayer and Collection buttons.
    - Created new label EQTypes for the primary aggro rating, secondary aggro name, and secondary aggro rating. They are:
    - Created a new gauge EQType(149) for the aggro gauge.
    - Fixed an issue where automatic vertical scroll bars were sometimes overlapping text.
    - Changed the Note window to automatically scroll if the text is too long.
    - Changed the buttons in the Achievements window from plain blue to stylized versions.
    - Fixed a bug with Merchant windows where the quantity window for purchase would always default to max stack even if the merchant didn't have that many available.
    - Added a way to reset the your current UI to the default UI in the Character Select Screen.

    - Added -

    - Changed -

    *** Previously Updated ***

    - Corrected a bug that prevented some players with older processors from entering the game.

    - The EverQuest Team
  2. Gherig Augur

    Whoot. Cant wait. Must get Pepsi and snacks for the all nighter
  3. Greattoad Journeyman

    That was a nice size patch, i wonder what's in it ?
  4. Cakvala Augur

    Really? I cannot tell if you are trolling, its the Patch for the next expansion.
  5. fransisco Augur

    Does this mean the NDA is lifted?
  6. Jilarak Elder

    if i remember right, usually they will post on forums when nda is lifted
  7. fransisco Augur

    The really strange thing here is that all that NDA info will be on the test server for all to see.
  8. Benhan Journeyman

    force of elements new ranks dont work on test for mage
  9. Fanra Augur

  10. Liliana Augur

    LoN items are once again heirloom, yay!
  11. Gherig Augur

    • Logging in immediately wipes your Fellowships and dissolves them. You have to recreate them and reinvite everyone. Seems all the built up bonus EXP is wiped also.
    • Slayer Achievements have a counter for the first step but after you complete step one, in this case killing 100 Tae Ew in Feerrott, shows the second step for the title but the kill counter is gone or is not showing up.
    Just a side note the Fear shards are infcat dropping and a much. much faster rate now.
  12. Xean-Bard-Drinal New Member

    Double and triple attack Aa's skills are also wiped and you have to spend time attacking mobs to bring the skills back up.
  13. Liliana Augur

    Completed two of the Collections in Shards Landing at 95 last night and received a total of 5% level experience. So are these not meant for level 95? or is the exp broken?

    Edit: Just finished a Trackers Guide to Shards Landing and received 3%, so 3 collection tasks finished at 95 and 8% exp received
  14. Rtugok Developer


    Don't re-create your fellowships. Wait for the next patch, and they should be available to you again.
  15. Jilarak Elder

    has anyone seen the new hero's forge robe's ?
    curious what they look like
  16. Dyonesis New Member

    Healer mercs are active very odd. Since the patch, healer merc has been very slow to respond during combat, casting low level heals, and in some cases, not healing at all.

    Also, there is no soulstone available for level 96-100 in guild lobby to summon upon death. Reminds me of the old days and doing corpse runs.
  17. Garshok Augur

  18. Baramos Augur

    Violet robe on test
  19. Yinla Augur

    That makes it look like he has no neck, the original one looked much better
  20. Lothoec New Member

    ETA on a fix for Healer mercs? I'm just lucky I box a cleric. I like taking a 2nd healer out for some T4 VoA named to make it a little bit easier on myself while 3 boxing. Having the Healer merc be practically useless kind of sucks, but just means I need to be tabbing a bit more often and use a DPS merc instead until it's fixed.

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