Test update tonight to push out a final build candidate for the expansion. Details to come. November 11, 2016 _____________________ *** Spells *** - Changed all healing spells that formerly would give additional bonus healing under certain conditions to now heal for either their base amount or a larger bonus amount. - Changed all damage spells that formerly would deal additional bonus damage under certain conditions. They will now deal a base amount of damage or a larger amount of damage with bonuses. These bonuses were increased over their former amounts of damage to account for the loss of additional spell damage effects on each "line." The following spells were changed: - - All Cleric/Paladin/Druid spells that dealt additional damage to undead or summoned creatures - - All Shadowknight/Necromancer spells that dealt additional damage to plants - - All Magician spells that would hit multiple times based on the number of pets active on the target's hatelist - Beastlord - Removed push from the Envenomed Breath line of DoT spells. - Berserker - Moved Dichotomic Rage from timer 18 to timer 21. - Druid - Changed Nurturing Growth so it will function correctly if you have a familiar or pet active when you cast it. *** UI *** - Added a new map for Empires of Kunark accessible through the main Atlas map under "Empires of Kunark". - - The continent of Kunark in the main Atlas map has been split up so that clicking on the top portion of the Kunark continent will bring up the old Ruins of Kunark map while clicking on the bottom will bring up the new Empires of Kunark map. - - Added a new link from the Luclin Underground map to the new Empires of Kunark map.