Test Update 09/12/2017 - Patch Notes and Discussion

Discussion in 'Test Update Notes and Bug Roundup' started by EQ Dev, Sep 12, 2017.

  1. smash Augur

    Which slot is it in? I mean if it in song/short window it vanishes when u zone. So no need.
  2. Vividor Journeyman

    Could I know what's the reason to nerf ranger dps again?

    Scout's masteries have been working like this for years and everything was ok.

    Suddenly, you have found something that justify to remove this benefit from weapon procs and I'd like know what it is.

    Thank you
    Hiladdar and Gyurika Godofwar like this.
  3. High Voltage Augur

    What's the reason to remove the 'self only' levitation AA? Can't see how this makes the game any better. Maybe this was used for some kind of exploit?

    I hope at one time you will add some feedback when toogling. This is the same deal like Spell Casting Subtlety - I get a message when I enable it, but disabling has none. So you can never be sure if it was successfully disabled (e.g. by using a hotbutton), or you misclicked.

    I can live with even more enchanter nerfs. Just keep 'em coming. No need to fix the knockback spells or the stun proc's.
    Hiladdar likes this.
  4. Spamilton Journeyman

    It's weird that so much effort is put into making a 20 year old game less fun. There is no need to mess with abilities like Reluctant Benevolence. It was already nerfed years ago so that group members can't proc it.
  5. Skalde Elder

    - Bard - Rallying Call now consumes 75% of the mana and endurance restored by this ability, the reuse time for this ability has been increased to 10 minutes, and the target requirements have been adjusted so that melee classes must be below 30% endurance and classes that use mana must be below 30% mana rather than any class being below 30% of either.




    Why? Rallying call is already pretty damn useless to other people because the returned mana and endurance isn't instant, it's over the period of 30 seconds they don't attack. Also how are bards going to get mana back? We have no mana regaining abilities other than rallying call and it isn't even alot as it is so you better make paragon, enchanter crack, etc work for bard mana regen otherwise this change is complete .
    Hiladdar, JolineSZ and Nniki like this.
  6. Repthor Augur

    Druids dodging dot nerfs once more but shammy gets hammered again seems fair and balanced #druidmasterclass
  7. Sindaiann Augur

    Looks like the warrior ae harmonious got nerfed but not single target. Not sure the purpose on that unless they see that warrior should retain it.

    SK and Warrior should of got nerfed with paladin one boosted because yall had a crap harmonious to begin with + the stun is garbage (minus grp content).

    Also curious as to why SK and Paladin had counters reduced from 48 to 40 but warrior counters on precision stayed at 48....



    Warrior -

    Live

    [50011/15634] Harmonious Precision Rk. III
    Classes: WAR/103
    Skill: Defense (Combat Skill)
    Endurance: 446
    Restriction: Type 50009
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s, Recast: 3m, Timer: 20
    1: Cast: Harmonious Precision Effect III
    Trigger-casts Harmonious Precision Effect III on you, which will cause you to generate hatred in your targeted foe and additional healing for yourself when single-target healing spells land upon you.

    [50014/15634] Harmonious Precision Effect III
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: No
    Max Hits: 48 Matching Spells
    1: Cast: Precise Disharmony III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    11: Buff Blocker A (1)
    Text: A harmonious aspect envelops you.
    Causes you to cast the spell Precise Disharmony III when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.

    [50017] Precise Disharmony III
    Target: Single
    Range: 300'
    Resist: Physical -325
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate: 26259
    Recourse: Harmonious Vigor III
    1: Increase Current Hate by 4%
    2: Decrease Current HP by 7401
    Text: You are angered by a sudden word.
    Inspires %H raw hatred and an additional #1% hatred in your targeted foe, and deals @2 damage to them. If successful, this spell will reflect Harmonious Vigor III on you for additional healing.

    [50020] Harmonious Vigor III
    Target: Single
    Range: 50'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 24s (4 ticks), Extendable: Yes, Dispelable: No
    1: Increase Current HP by 12021 per tick
    Text: Vigor floods into you.
    Heals you for up to @1 hit points every six seconds for up to %z.

    -------------------------------------------------------

    [50002/15633] Harmonious Expanse Rk. III
    Classes: WAR/102
    Skill: Defense (Combat Skill)
    Endurance: 446
    Restriction: Type 50003
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s, Recast: 3m, Timer: 20
    1: Cast: Harmonious Expanse Effect III
    Trigger-casts Harmonious Expanse Effect III on you, which will cause you to generate hatred in all enemies around you when single-target healing spells land upon you.

    [50005/15633] Harmonious Expanse Effect III
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: No
    Max Hits: 48 Matching Spells
    1: Cast: Expansive Disharmony III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    11: Buff Blocker A (1)
    Text: A harmonious aspect envelops you.
    Causes you to cast the spell Expansive Disharmony III when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.

    [50008] Expansive Disharmony III
    Target: Caster PB
    AE Range: 50'
    Resist: Magic -100
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate: 8797
    1: Increase Current Hate by 4%
    Text: You are angered by a sudden word.
    Inspires %H raw hatred and an additional #1% hatred in all enemy targets around you.


    Test

    [50011/15634] Harmonious Precision Rk. III
    Classes: WAR/103
    Skill: Defense (Combat Skill)
    Endurance: 446
    Restriction: Type 50009
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s, Recast: 3m, Timer: 20
    1: Cast: Harmonious Precision Effect III
    Trigger-casts Harmonious Precision Effect III on you, which will cause you to generate hatred in your targeted foe and additional healing for yourself when single-target healing spells land upon you.

    [50014/15634] Harmonious Precision Effect III
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: No
    Max Hits: 48 Matching Spells
    1: Cast: Precise Disharmony III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    11: Buff Blocker A (1)
    Text: A harmonious aspect envelops you.
    Causes you to cast the spell Precise Disharmony III when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.

    [50017] Precise Disharmony III
    Target: Single
    Range: 300'
    Resist: Physical -325
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate: 26259
    Recourse: Harmonious Vigor III
    1: Increase Current Hate by 4%
    2: Decrease Current HP by 7401
    Text: You are angered by a sudden word.
    Inspires %H raw hatred and an additional #1% hatred in your targeted foe, and deals @2 damage to them. If successful, this spell will reflect Harmonious Vigor III on you for additional healing.

    [50020] Harmonious Vigor III
    Target: Single
    Range: 50'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 24s (4 ticks), Extendable: Yes, Dispelable: No
    1: Increase Current HP by 12021 per tick
    Text: Vigor floods into you.
    Heals you for up to @1 hit points every six seconds for up to %z.

    --------------------------------------------------

    [50002/15633] Harmonious Expanse Rk. III
    Classes: WAR/102
    Skill: Defense (Combat Skill)
    Endurance: 1225
    Restriction: Type 50003
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s, Recast: 3m, Timer: 20
    1: Cast: Harmonious Expanse Effect III
    Trigger-casts Harmonious Expanse Effect III on you, which will cause you to generate hatred in all enemies around you when single-target healing spells land upon you.

    [50005/15633] Harmonious Expanse Effect III
    Endurance: 0, Upkeep: 10 per tick
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: No
    Max Hits: 40 Matching Spells
    1: Cast: Expansive Disharmony III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    11: Buff Blocker A (1)
    Text: A harmonious aspect envelops you.
    Causes you to cast the spell Expansive Disharmony III when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.

    [50008] Expansive Disharmony III
    Target: Caster PB
    AE Range: 50'
    Resist: Magic -100
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate: 2419
    1: Increase Hate by 1
    Text: You are angered by a sudden word.
    Inspires %H raw hatred in all enemy targets around you.



    Paladin -

    Live

    [50057/10657] Harmonious Blessing Rk. III
    Classes: PAL/103
    Skill: Abjuration
    Mana: 4479
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0.5s, Rest: 1.5s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: Yes
    Max Hits: 48 Matching Spells
    1: Cast: Harmonious Illumination III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    Text: You don a mantle of harmonious blessings.
    Places a harmonious blessing on yourself which will cause you to automatically attempt to stun your target and heal your group whenever another caster's heals (between levels #5 and #6) land on you. This blessing will fade after %z or after you have attempted %L stuns.

    [50060] Harmonious Illumination III
    Mana: 10
    Target: Single
    Range: 300'
    Resist: Magic -10
    Focusable: Yes
    Reflectable: Yes
    Casting: 0s
    Recourse: Harmonious Light III
    1: Stun for 3s up to level 110
    2: Increase Hate by 9336
    Text: A bright light dazzles you.
    Stuns a target up to level @1 for up to 3 seconds, imparts an additional #2 hatred for you, and reflects a heal back on your group.

    [50063] Harmonious Light III
    Mana: 10
    Target: Caster Group
    Range: 300', AE Range: 100'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    1: Increase Current HP by 7600
    Text: You are healed by a holy reflection.
    Heals your group for up to @1 hit points.


    Test

    [50057/10657] Harmonious Blessing Rk. III
    Classes: PAL/103
    Skill: Abjuration
    Mana: 4926
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0.5s, Rest: 1.5s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: Yes
    Max Hits: 40 Matching Spells
    1: Cast: Harmonious Illumination III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    Text: You don a mantle of harmonious blessings.
    Places a harmonious blessing on yourself which will cause you to automatically attempt to stun your target and heal your group whenever another caster's heals (between levels #5 and #6) land on you. This blessing will fade after %z or after you have attempted %L stuns.

    [50060] Harmonious Illumination III
    Mana: 10
    Target: Single
    Range: 300'
    Resist: Magic -10
    Focusable: Yes
    Reflectable: Yes
    Casting: 0s
    Recourse: Harmonious Light III
    1: Stun for 3s up to level 110
    2: Increase Hate by 3875
    Text: A bright light dazzles you.
    Stuns a target up to level @1 for up to 3 seconds, imparts an additional #2 hatred for you, and reflects a heal back on your group.

    [50063] Harmonious Light III
    Mana: 10
    Target: Caster Group
    Range: 300', AE Range: 100'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Hate: 1
    1: Increase Current HP by 5206
    Text: You are healed by a holy reflection.
    Heals your group for up to @1 hit points.



    Shadowknight -

    Live

    [50109/13652] Harmonious Disruption Rk. III
    Classes: SHD/103
    Skill: Defense
    Mana: 4479
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0.5s, Rest: 1.5s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: Yes
    Max Hits: 48 Matching Spells
    1: Cast: Precise Disruption III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    Text: You attune your body to incoming heals.
    Places a disruptive mantle on yourself which will cause you to automatically attempt to lifetap your target and incite aggression in all enemies around you whenever another caster's heals (between levels #5 and #6) land on you. This mantle will fade after %z or after you have attempted %L lifetaps.

    [50112] Precise Disruption III
    Mana: 10
    Target: Single
    Range: 50'
    Resist: Magic -50
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Recourse: Disruptive Recourse III
    1: Decrease Current HP by 20668
    2: Cast: Expansive Distraction III
    Text: Your heartbeat is disrupted.
    This spell pierces your target, dealing #1 damage and reflecting a healing recourse. It will also trigger a wave of hatred, inciting anger in all enemies around you.

    [50130] Expansive Distraction III
    Mana: 10
    Target: Caster PB
    AE Range: 50'
    Resist: Unresistable
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate Mod: +14641
    1: Increase Current Hate by 4%
    Text: Your attention is drawn by a distraction.
    Increases the amount of hatred enemies have for you by #1%.

    [50115] Disruptive Recourse III
    Mana: 10
    Target: Single
    Range: 300'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    1: Increase Current HP by 13435
    Text: Your disruption heals you.
    Heals you for up to @1 points of damage.


    Test

    [50109/13652] Harmonious Disruption Rk. III
    Classes: SHD/103
    Skill: Defense
    Mana: 4926
    Target: Self
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0.5s, Rest: 1.5s
    Duration: 2m (20 ticks), Extendable: Yes, Dispelable: Yes
    Max Hits: 40 Matching Spells
    1: Cast: Precise Disruption III on Hit By Spell
    2: Limit Target: Single
    3: Limit Effect: Current HP
    4: Limit Type: Beneficial
    5: Limit Min Level: 96
    6: Limit Max Level: 110 (lose 100% per level)
    7: Limit Max Duration: 0s
    8: Limit Min Mana Cost: 10
    9: Limit Min Value: 5000 Current HP SPA
    10: Limit: Same Caster
    Text: You attune your body to incoming heals.
    Places a disruptive mantle on yourself which will cause you to automatically attempt to lifetap your target and incite aggression in all enemies around you whenever another caster's heals (between levels #5 and #6) land on you. This mantle will fade after %z or after you have attempted %L lifetaps.

    [50112] Precise Disruption III
    Mana: 10
    Target: Single
    Range: 50'
    Resist: Magic -50
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate: 2117
    Recourse: Disruptive Recourse III
    1: Decrease Current HP by 11885
    2: Cast: Expansive Distraction III
    Text: Your heartbeat is disrupted.
    This spell pierces your target, dealing #1 damage and reflecting a healing recourse. It will also trigger a wave of hatred, inciting anger in all enemies around you.

    [50130] Expansive Distraction III
    Mana: 10
    Target: Caster PB
    AE Range: 50'
    Resist: Unresistable
    Focusable: Yes
    Reflectable: No
    Casting: 0s
    Hate Mod: +14641
    1: Increase Hate by 1
    Text: Your attention is drawn by a distraction.
    Inspires %H raw hatred in all enemy targets around you.

    [50115] Disruptive Recourse III
    Mana: 10
    Target: Single
    Range: 80'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 0s
    Hate: 1
    1: Increase Current HP by 7054
    Text: Your disruption heals you.
    Heals you for up to @1 points of damage.
    fransisco likes this.
  8. Thrillho Augur

    Not used to being on Test, but I'd like to see the DPS change for monks from the 'simplification'. Are there any common areas with combat dummies, or do I need to find a guild hall that has a set? Wouldn't mind running a few parse tests on Test vs. Live.
  9. Sindaiann Augur

    Agree with what Gotwar expressed above. Would make sense to lower the recast of Beam of Slumber since you have removed Scintillating Beam. Scintillating was a nice utility while Slumber was down.

    However I really like that Somnolence is added to Beam. That part is badas*
    GoneFission likes this.
  10. Phrovo1 Augur

    b
    buy a plot, buy a test dummy, buy a house, place house, go in, place dummy, test away. would also like to note that the extra tc and fk do in fact fire every time the skill is used
    Thrillho likes this.
  11. Thraine Augur

    Devs, you forgot to give druids platemail and defensive discs so they can do EVERYTHING best lol.

    jack of all trades, master of all
    Gyurika Godofwar and Thrillho like this.
  12. Thrillho Augur


    Thanks! Never bothered much with the plots, aside from dropping trophies on a yard for trib. Didn't even occur to me to go this route.
  13. Gialana Augur

    Does this mean a cleric can no longer use both? I'm not online to see what the current ranks of Turn Undead are. If 34 won't be the final rank and a cleric can't have the hotkeys for both, then it seems the AA line will become nearly useless in group content if the cleric accidentally buys rank 35. Given the aggro nerfs in this patch, casting Turn Undead will make the cleric tank the mob if the mob can't be rooted or if it summons
    DebonAir, Metanis and Tallie like this.
  14. Kellan Journeyman

    The removed ranks 2-14 were not refunded, just removed. Are we getting back all those spent AAs?
    Metanis likes this.
  15. Risiko Augur

    Love the addition to the /pick system!

    Questions...
    1. Will there be any indicator for the group leader that someone in the group can't pick at this time?
    2. Will there be an option to pick group over with out anybody that has a pick timer? Ex. 4 out of the 6 group members have no pick timer and can pick, but 2 have a timer. Will the group leader be able to pick the 4 group members over anyway?
    Any chance we can have any of the following in the future...
    1. /pick debuff added to the buff window with count down timer? Maybe put it in the song window, so it doesn't take up a buff slot.
    2. Ability to see if we have a corpse in any of the picks and which ones. Maybe added to the /pick window.
    3. Ability for necromancers and shadowknights to use summon corpse across picks
  16. kthehammy Elder

    We would need to get on test to be sure, but the way i read this is Turn undead is Turn Undead for ranks 1-29, and at ranks 30-34 it becomes Smite the Wicked instead.

    Which is a nerf, they are removing the ability the use them both.
  17. kthehammy Elder

    How are bards supposed to regan mana now?
    Hiladdar likes this.
  18. Jumbur Improved Familiar

  19. Kellan Journeyman

  20. Thrillho Augur

    Does thunderfoot proc off of these additional kicks?

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