This is something that I'm happy to see a Dev say himself and agree on. I mainly mean this in terms of class balance particularly, but I think many frustrations and heated debates that turn into disguised nerf calls happen when there is a perceived class imbalance. If people had a rough idea of what the devs wanted for long term development, I think some of us would be more accepting when things seem off. It can happen when there is a desire to buff a class in a neglected area, and there is an overcompensation in power gained. A big example of what I mean was when priest dots got huge gains. A lot of pure DPS classes took to argument over this because it was treading into an area of being too high for a non dps class, let alone what dps classes should have. There's no big issue with messing up and overcompensating as long as measures are taken to re-balance later, but I think many people would have been a lot less angry if it was stated where Shamans and Druids were INTENDED to be dps wise compared to other classes from the start of the buffs. Then the arguments could be pointed towards the stated design goal, and people could be urged to wait until things are changed to fit that design P.S. I'm not trying to pick on Shamans and Druids, I just thought it was a strong example- and one I felt passionately about. This can be applied to a ton of design choices. People also get frustrated because we really never know when or if our class is planned to be buffed next expansion or next patch... or even in the next two years. Then we see another class get huge gains in an area we feel our class is supposed to specialize in (and may even be lacking in), and then people start making a lot of noise because they have no idea if the devs know where the balance stands or not. I fully recognize that it does not help when people exaggerate, or underplay their class potential. I think people should be willing to provide detailed accurate information when bringing up class balance concerns, and being misleading causes a mess. It's easy to get biased towards your own class, especially if you are the kind of person who only really ever devotes to one character. You end up feeling personally attached, and also more passionately want to look out for the class that concerns you the most. At least nowadays I'm trying to be more open and honest about where I think wizards are lacking and where we are doing fine in, and why. This is all the more reason why I think seeing public statements about what the devs feel like class balance between scenarios is supposed to look like would be super helpful. I know what I think wizards are supposed to be strong and weak in, but do the ones making the game see things the same?