This riposte change effected reactive heal procs badly for paladins. Tanks have the highest AC and are missed the most. I don't care about being able to riposte 20-30 mobs at once. What you did in this patch was nerf our healing procs and damage slightly even against 2-4 mobs. And that is the huge nerf. Nerfing our heal procs and damage slightly turns us into a glorified mage pet versus multiple mobs. Raid mage pet 320k hps, and a much better damage shield to still swarm mobs. I already see pets tanking equal or better than tanks, Shaman pets, mage and beastlord pets I have seen tank many tbl namers better or equal. I play a wizard also and the pet tanks in the group because the tank of the group can't handle the mobs. This still won't solve people afk farming with groups of mage pets. This is a direct nerf to tanks, it went to far, should have given the ability to riposte 3 ish mobs at once.