Test Update 08/10/2021 - Patch Notes and Discussions

Discussion in 'Test Update Notes and Bug Roundup' started by EQ Dev, Aug 10, 2021.

  1. EQ Dev Developer

    August 10, 2021

    *** Items ***

    - Corrected an issue where many Scars of Velious quest items were not flagged as usable in quests.
    - Corrected a typo in the names of Cleaver of Vengeance and Endpoint, Greatbow of Vengeance Ornament.
    - Rat Ears have been removed from all merchants.
    - Updated the Misty Acorn to look like an acorn rather than a leaf.

    *** Tradeskills ***

    - Tradeskill Auto-combine will no longer stop randomly from lag.

    *** Quests & Events ***

    - Vulak`Aerr Raid (Sleeper's Tomb: The Call) - Fixed an issue that could cause the first instance of the auras on the central platform to appear at the same time as the message warning that they are about to appear. To help clarify, the messages are like this: The crystal over the central platform glows and sends power into the yellow crystal.
    - Dream Master (Sanctus Somnium Raid) - Fixed an issue where the puzzle grid was not visible.
    - Trial of Fire (Plane of Justice) - Added a speculative fix for an issue where this trial can to fail to reset.

    *** Spells ***

    - Added a chat message if you attempt to use a spell or AA ability which triggers another spell that you don't have scribed.
    - NPCs that use Cazic Touch will no longer have numbers in their shout message when targeting mercenaries.

    *** NPCs ***

    - The weaker monsters in Heart of Fear will no longer drop valuable loot.
    - Fixed an issue that prevented Findlewill in Meldrath's Majestic Mansion from respawning, though you still have to kill "a crew chief" to actually get him to respawn.

    *** Overseer ***

    - Overseer quests meant for the infamous Clockwork VIIX no longer insist that he really IS a Clockwork when in fact he is very much a Gnome.

    *** Progression Servers ***

    - Phinigel Autropos and Drusella Sathir are no longer susceptible to mesmerization.

    *** Miscellaneous ***

    - Added a new command to allow dismissing your swarm pets: /pet swarmleave.
    - Corrected an issue where NPCs with low hatred for all their opponents would not always choose to attack a player that successfully used the taunt skill.
    - Made a speculative fix to a crash caused by real estate in a character transfer.
    - Zoning while following someone should no longer keep you in walk mode.
    - Entering offline trader mode will now disable the LFG and AFK flags.
    - Moved all Gnome Memorial Mountain achievements to The Burning Lands category.
    - Added a new optional hunter achievement:
    - - The Serpent's Spine: Veteran Hunter of The Serpent's Spine: Hunter of Frostcrypt (Icefloe)
    - Added missing achievements for zones with huntable NPCs:
    - - The Buried Sea: Veteran Hunter of The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary
    - - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Beza
    - - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Zeka
    - Increased the point values of two existing hunter achievements:
    - - The Buried Sea: Veteran Hunter of the Buried Sea (increased from 20 to 30)
    - - Secrets of Faydwer: Adapt Hunter of Secrets of Faydwer (increased from 40 to 50)
    - Added missing hunter targets to their respective achievements:
    - - Gates of Discord: Hunter of Kod'Taz: Coerced Tiv Chanter, Subservient Punisher, and Subjugated Vrex Caller
    - - Omens of War: Hunter of Harbinger's Spire: Crafter Arvang
    - - Omens of War: Hunter of Catacombs of Dranik: High Sorceress Vi'tara
    - - Omens of War: Hunter of Sewers of Dranik: Craftsman Ferinio and Stonefoot
    - - The Serpent's Spine: Hunter of Blackfeather Roost: A Harpy Explorer and a violent harpy
    - - The Serpent's Spine: Hunter of Frostcrypt (Icefloe): Ice, Floe, Icefloe
    - - The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary: Chitters, Copperfang, Defiler Jaziriiz, Elder Kazzi, Holloweyes, and The Stonecarver
    - - Secrets of Faydwer: Hunter of Gyrospire Beza: Chamberlain XI, Commander Gearmost, Commander Shockmore, Engineer Tristos, Fuelmaster XXI, Garden Keeper IXV, Lerosma, and Minotaur Warleader
    - - Secrets of Faydwer: Hunter of Gyrospire Zeka: Chamberlain VI, Commander Gearwell, Engineer LXII, Fuelmaster XI, Repair Steamwork XIV, Shocktroop Commander XIX, Zeka Repairer III
    - - Secrets of Faydwer: Hunter of Meldrath's Majestic Mansion: Findlewill

    *** UI ***

    - Corrected an issue where NPCs couldn't be rotated in real estate.
    - Corrected an issue where combat abilities that shared a reuse timer would not display a cooldown correctly on hotbuttons if you used the ability with a longer reuse timer first.
    - Corrected an issue with the bazaar window where where the price and level-range fields would be reset each time the window was closed.
    - Corrected an issue with the bazaar window where the "Max Results Per Trader" field was not properly reset when using the Reset button.

    - The EverQuest Team
    Beimeith, Nennius, Skuz and 1 other person like this.
  2. Cragzop Cranky Wizard

    Did anyone not report to anyone that the Seeds of Destruction Hunter Achievements don't have bags attached as rewards?

    I would have spent time on fixing that before the changes above.
    cadres likes this.
  3. Wulfhere Augur

    His disguise is just that good!
    Herf, Nennius and Fanra like this.
  4. Velisaris_MS Augur

    Cragzop likes this.
  5. Yinla Ye Ol' Dragon

    Why? Its not like these points are acutally used for anything. :rolleyes:

    I thought you said last patch there were available after The Serpent's Spine

    No fix for the filters you messed up last patch?
    Still nothing to help casters with DPS after the proc nerf?
    Still no further improvements for lag?
    Barraind, Fenthen, Strumph and 2 others like this.
  6. I-WANT-IT-NOW Augur

    Seriously at this point nothing should be happening but fixes for lag period. Your game is unplayable when it has lots of players actually playing. Revert all filters back to what they were two years ago and remove all procs from the last ten years until you figure it out. It’s absurd this continues or and worsens for as long as it has.
    Fenthen, Kaenneth, Strumph and 5 others like this.
  7. Warpeace Augur

    Not sure why Hunter seems to be a major focus in 2 of the last 3 months patches, at least by the content filled in the patch notes we get to see.

    Lag / stability has been a long term problem and source of player dissatisfaction for awhile now and seeing patch notes filled with hunter fixes and changes is not thrilling to see.

    You might want to consider that as your getting ready to ask people to open their wallets and buy next years expansion.
    Fenthen, Strumph, Nennius and 4 others like this.
  8. Yinla Ye Ol' Dragon

    They really need to rethink their priorities over the last few months and get QA to actually check things being added to the game. Hunter patches really shouldn't have been needed.
    Strumph likes this.
  9. Razorfall Augur

    It's low hanging fruit they can fix while working on other projects, like fixing the lag.
    Ssdar and Skuz like this.
  10. Warpeace Augur

    I can agree with it being low hanging fruit. However its a leap of faith on them honestly fixing the lag.
    Strumph likes this.
  11. I-WANT-IT-NOW Augur

    But the lag has been going on for years now. Best guess is each time they "upgraded" their servers they instead cut costs going to inferior stuff. They won't suddenly go back to the more expensive stuff so the only solution is all hands on deck cutting anything out and reverting stuff back to simpler so it works with the current setup we all likely have until sunset. Folks are quitting due to lag. No one is coming back because of 2 years of hunter improvements and stupid filter changes.
  12. Velisaris_MS Augur

    Rumors abound (and they are just rumors) that perhaps these hunter achievements will be meaningful in the next expansion. Of course, rumors like that start up every time there's a new expansion coming. Which would explain their obsession with them. I too would prefer they spend their time on something actually worthwhile.

    A dev made a post in that big "rat ears" thread that after they thought about, they're just removing them completely from the vendor for everyone. Basically, they admitted that it's not worth their time to fix it, so they're just gonna make every other server pay to satisfy the TLPs.
  13. phaeril Augur

    Satisfy the TLPs? TLP players hate the dumb boring levels at least as much as live players, we're constantly hopping servers and starting over.

    Someone should really tell them that the game is straight up not fun before lvl 10. If it were fun they wouldn't have to constantly mess with things that let us skip the early levels. They should just nerf the quest if that's what they want stopped, it's like they can't even evaluate a problem statement before just going in and changing things to absolutely nobody's benefit.
    Fenthen likes this.
  14. kizant Augur

    The rat ear change is a good one. Glad to see they stuck with it.
    RPoo likes this.
  15. Fanra https://everquest.fanra.info

    I believe the reason said was they want people hunting rats for the ears rather than just buying them. What the "real" reason is I cannot say as my mindreading of the Devs is not working this week.
  16. Laurana Elder

    Trying to figure out the meaning on this one if anyone can enlighten:

    *** NPCs ***
    - The weaker monsters in Heart of Fear will no longer drop valuable loot.

    The lowest level NPCs are 100. And what is being described as "valuable loot?" Diamonds? Tradeskill material? Purity augs? Diamonds and the like drop from most mobs at much lower levels. I'm not following.
    Skuz likes this.
  17. Alnitak Augur

    Perhaps they've meant items like:
    dropping off a samhain monsters including "a newly formed samhain", which are "weak"

    Who knows? It's a tribute item anyway these days.
    Laurana likes this.
  18. theonepercent Augur

    They're probably talking about the hatchery area with lower level mobs. They're extremely weak and fast respawns so pet classes and necro using their ae orb were afking farming diamonds and other cash loot 24/7.
    Skuz and Laurana like this.
  19. Metanis Bad Company

    Perhaps we should just be thankful they're not doing anything major to F things up even more than they are?
    Strumph likes this.
  20. Skuz I am become Wrath, the Destroyer of Worlds.

    I believe the prior terrible filter changes filled the quota for that already.