*** Highlights *** - The four progressive Living Legacy raids -- Infinitely Regenerative Automaton (1 and 2), Eothar the Sand Golem, and the Avatar of Despair -- will be available from May 24th, 2013 to June 17th, 2013. - Added melee skill and spell reuse timer groups to the combat abilities window and spell description window. Now conflicts can be seen without having to activate the skills or spells. - Added the /stopdisc command, which will cancel any currently running discipline. - You can now set options to click through yourself, pets, and mercenaries when clicking on the screen. These settings can be enabled in the Options window. - Created the /useitem command, which allows for socials to be created that activate clickable items. See below for details and how to use it. - Retuned several Rain of Fear (Group) missions. See details below. - Increased the time of the Bottle of Adventure III and Bottle of Shared Adventure III to 4 hours. *** Items *** - Prayer Shawl augments now require a distiller to remove. - Classes that do not have the Two-Handed Piercing skill can once again use the rare 2HP items that they could use before the skills were split. - Fixed the names of a handful of quest items that had been renamed inappropriately. - Updated many items to use an icon that better represents the actual object. - All stages of the Accursed Grin of Malevolence now share a lore group. - All stages of the Wretched Skull Ring now share a lore group. - Fixed several items that were displaying incorrect, non-functional spell data. Examples include the Gold Full Plate Bracer and Imbued Cabilis Scale Mask. - Removed mana regen from several melee class-only weapons. - Weapons from Shadow of Fear are now placeable in real estates. - Updated the icons for several hundred items, primarily food and tradeskill. For example, aprons look like aprons instead of leather belts, and hilts look like weapon hilts instead of scepters. - Teleport to anchor spells once again work on players outside your group. - Increased the time of the Bottle of Adventure III and Bottle of Shared Adventure III to 4 hours. - Fixed Ghostrider's Bridle. - Token of Shattered Memories, Token of Forgotten Memories, and Quintessence of Shadow now have descriptions and grant the correct stats. *** Quests & Events *** - The four progressive Living Legacy raids -- Infinitely Regenerative Automaton (1 and 2), Eothar the Sand Golem, and the Avatar of Despair -- will be available from May 24th, 2013 to June 17th, 2013. - Velishan's Revenge - Velishan no longer casts Frost Shock on the entire raid. - Surviving Xmiticzin - The Terror spell cast by Xmiticzin now also roots the target so they won't run through locked doors. - Evantil: Heart of the Oak - Raid - The "an aggressive ant" NPCs no longer exhibit odd behavior. - The Return of King Xorbb - Raid and Mission - Reduced the range at which the Soul Stealer drains your power. - Defeat Zeixshi-Kar - Mission - Reduced the number of adds leading up to Zeixshi-Kar. - Defeat Zeixshi-Kar - Mission - Significantly Lowered Zeixshi-Kar's melee damage and HP. - Defeat Zeixshi-Kar - Mission - Reduced the amount of HP or DPS added to Zeixshi-Kar depending on your performance with the adds. - Defeat Zeixshi-Kar - Mission - Removed anti-kite mechanics from the adds. - Evantil: Heart of the Oak - Mission - Reduced the HP of the Molars. - Evantil: Heart of the Oak - Mission - Increased the proc rate of Touch of Flame. - A Matter of Life and Death - Mission - Significantly reduced the damage of Scorching Bones - The Queen's Decree - Mission - Reduced the health of all NPCs in the mission. Grelleth and her children had the largest reductions. - The Queen's Decree - Mission - Reduced the damage of all NPC. Adds had the largest reductions. - The Queen's Decree - Mission - Reduced the damage of several abilities used by NPCs. - The Queen's Decree - Mission - Halved the number of adds that spawn with Turo, Wuran, Zurel. - The Queen's Decree - Mission - Lelri and Lelro are no longer concerned about their distance from each other. - The Queen's Decree - Mission - Priests of Decay no longer heal Wuran or Grelleth. - The Queen's Decree - Mission - Zurel no longer increases damage or rampages below 25 percent health. - The Queen's Decree - Mission - Zurel no longer uses Chain Toss, Slam, or Shoulder Throw. - The Queen's Decree - Mission - Grelleth only spawns two undead adds during the final phase. Other adds were removed. - The Queen's Decree - Mission - Grelleth no longer uses Crush of Fear. - The Queen's Decree - Mission - Fearsome Bellow has been redesigned. It deals moderate damage to the most hated and nearby targets. It also increases Grelleth's melee damage by 10% per use. *** Spells *** - Berserker - Vicious Spiral will generate less hate than before and no longer requires you to be below 90 percent health to use. - Cleric - Corrected Shining Rampart and Shining Armor so that they no longer conflict with other damage absorbing disciplines. - Monk - Earthforce Discipline now correctly trigger either Impenetrable Effect or Impenetrable Effect II when activated. - Monk - Lowered the damage threshold that will trigger Swift Reflexes Block to 18,000. - Ranger - Increased the damage added by the Freeze and Burn spells that are triggered by Windblast and Ashcloud Boon. - Ranger - Renamed Windblast and Ashcloud Enigma to Boon spells. Their triggered focus spells will now match the spells that you cast initially. - Shadowknight - Drape of the Fallen has increased its AC to match Cloak of Spurs. - Shaman - Corrected all ranks of Recourse heals (Qirik's, Gotikan's, and Blezon's Recourse) so that they now can co-exist with promised heals. - Warrior - Harassing Shout Effect now applies a hate-over-time effect in addition to the hate it generates on casting. The spell's endurance cost was increased by a small amount. - Warrior - Increased the damage added by Offensive Discipline and decreased the extra damage you take while it is running. - Warrior - Tempestuous Defense Stun should now be much more difficult to resist in PvP. - Wizard - Ethereal spells from Rain of Fear and Shadow of Fear are now less efficient. - Wizard - Increased the recast time of Ethereal Weave to 36 seconds. *** NPC *** - The wandering Lich of Miragul in the caves of Everfrost is no longer hostile. - Lessened Mata Muram's undue influence over the world by removing Discordian appearances from non-Discordian creatures and objects across Norrath. - Fixed the spelling errors in the names of goblin aggressors in Warslik's Woods. - The Dark Lady will no longer display a pop-up to everyone in Plane of Shadow. - Many NPCs that were missing apostrophes in their names will now display them correctly. *** AA *** - Berserker - Frenzied Axe now triggers a 2-handed slashing attack to keep it consistent with other abilities. - Berserker - Juggernaut Surge and Savage Spirit now stack correctly. - Necromancer and Shadowknight - Rest the Dead is now correctly labeled as a Class ability. *** Miscellaneous *** - Improved performance in several zones. - The Guild Lobby map now includes the area leading to the Neighborhoods. - Campfires are now fully functional in Plane of Shadow. - Added the /stopdisc command, which will cancel any currently running discipline. - Fixed a space issue in your name when you had a title that started with a comma. - When claiming an item, it will no longer incorrectly say that it can only be claimed once per character. - Parcels that are only money can now be retrieved even if your inventory is completely full. - Items that have evolved to level 16 or higher will now properly display when linked in chat. - Created the /useitem <slot> [subindex] command, which allows for socials to be created that activate clickable items. This will activate the item in an inventory slot number. If that item is a container, then it will also allow for specifying which slot in that container to use. - You can now set options to click through yourself, pets, and mercenaries when clicking on the screen. These settings can be enabled in the Options window. *** UI *** - Fixed some spacing issues and typos in the atlas for Luclin. - Added melee skill and spell reuse timer groups to the UI. For melee skills, you can see the timer groups in a new column in the combat abilities window. For spells, this information will now appear in the spell description window. - Changed - EQUI_Animations.xml EQUI_CombatSkillsSelectWindow.xml EQUI_OptionsWindow.xml *** Already Patched *** - Updated NPC damage, health, and experience values for many non-boss NPCs in Shadow of Fear raids. - The EverQuest Team [Edit 05/08/13 3:40PM] Updating the release notes for clarification purposes.