1. Counterattack only lasts 12s, 2. There's only a handful of mobs throughout those entire zones that fall under the level cap and have a humanoid tag (that give xp, remember there was a nerf to the xp mobs in Argath on the top level... as a remedy for people swarming them they took away the xp they give, an obv knee-jerk reaction...) 3. If there's any lag, there's no way the group of mobs will even be in the right spot by the time 12s is up. 4. lower current content (which is a year or 2 years old) is older content, there's nothing current about it. I'd want to see the video proving this, 15-30 mobs, and they all die. I give them one thing though, at least there's still a risk involved.