General AA Combat Agility: 15per rank, 5 new ranks Combat Stability: 13per rank, 5 new ranks Delay Death: 10per rank, 5 new ranks General Sturdiness: 8per rank, 5 new ranks Mystical Attuning: 6per rank, 3 new ranks Phantasmic Allure (5 Charisma): 5per rank, 10 new ranks Phantasmic Poise (5 Wisdom): 5per rank, 10 new ranks Phantasmic Power (5 Strength): 5per rank, 10 new ranks Phantasmic Predocity (5 Intelligence): 5per rank, 10 new ranks Phantasmic Proficiency (5 Dexterity): 5per rank, 10 new ranks Phantasmic Promptitude (5 Agility): 5per rank, 10 new ranks Phantasmic Prowess (5 Stamina): 5per rank, 10 new ranks Archetype Abundant Healing: 12per rank, 5 new ranks Armor of Wisdom: 15per rank, 3 new ranks Destructive Fury: 18per rank, 3 new ranks Expanded Mind: 12per rank, 3 new ranks Fury of Magic: 18per rank, 3 new ranks Gift of Phantasmal Exquisite Radiant Mana: 12aas Healing Adept: 12per rank, 3 new ranks Healing Boon: 12per rank, 3 new ranks Healing Gift: 12per rank, 3 new ranks Mastery of the Past: 14per rank, 5 new ranks Mental Clarity 8per rank, 5 new ranks Mental Stamina: 10per rank, 5 new ranks Twinheal: 18per rank, 2 new ranks Class Battle Frenzy: 11,13,15 per rank, 3 new ranks Beacon of Life: 13per rank, 1 new rank Celestial Hammer: 11,13,15 per rank, 3 new ranks Celestial Regeneration: 15per rank, 3 new ranks Focused Celestial Regeneration: 12,15,18 per rank, 3 new ranks Overpowering Strikes: 9,12,15 per rank, 3 new ranks Turn Undead: 18per rank, 1 new rank Veturika’s Perseverance: 12aa, 1 rank (Only new ability, “This Ability draws a burst of health and mana to yourself without drawing attention.”)
will Veturika’s Perseverance be on a differnt timer then QM or if not how much of a upgrade is it from QM? and not really new.. they just changed the name from Quite Miracle to this... IF it was on a differnt timer then i would guess ya could call it new.. but if its on the same counter its just more of the same.
~Laughs~ PM Piestro to edit the name- I was wondering why someone was posting about Secrets of Faydwer AAs! Veturika's Perseverence is not on the same timer as Quiet Miracle, as of the last time I was on beta. It is named for a member of our community who was at fan faire, in the costume contest. If you want to read more about it, look here. /wave Veturika, if you're reading the boards. I don't know if you remember me from fan faire (weird woman with red hair and odd accent- I remember talking with your barbarian beastlord compatriot too), but everyone remembers you.
Bionix beat me to this (just got back from Thanksgiving with out of state family), but here was what I had pulled together which shares just a hint more info for some AA's: As of November 18, 2012 this is what's showing for clerics: ~~ New AA's are starred (*) ~~ GENERAL Combat Agility - 5 ranks (ranks 46-50) - 15/15/15/15/15 (96/97/98/99/100) Combat Stability - 5 ranks (ranks 44-48) - 13/13/13/13/13 (96/97/98/99/100) Delay Death - 5 ranks (ranks 46-50) - 10/10/10/10/10 (96/97/98/99/100) - adds 100 points per rank before you die General Sturdiness - 5 ranks (ranks 26/30) - 8/8/8/8/8 (96/97/98/99/100) - adds 200 hp per rank Mystical Attuning - 1 rank (rank 20) - 6 (100) * Phantasmic Allure - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled allure at rank 10 - raises cap on charisma by 5 points per rank * Phantasmic Poise - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled acumen at rank 10 - raises cap on wisdom by 5 points per rank * Phantasmic Power - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled strength at rank 10 - raises cap on strength by 5 points per rank * Phantasmic Precocity - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled brilliance at rank 10 - raises cap on intelligence by 5 points per rank * Phantasmic Proficiency - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled cunning at rank 10 - raises cap on dexterity by 5 points per rank * Phantasmic Promptitude - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled rapidity at rank 10 - raises cap on agility by 5 points per rank * Phantasmic Prowess - 10 ranks (ranks 1-10) - 5/5/5/5/5/5/5/5/5/5 (96/96/97/97/98/97/99/99/100/100) requires veiled fortitude at rank 10 - raises cap on stamina by 5 points per rank ARCHTYPE Abundant Healing - 5 ranks (ranks 26-30) 12/12/12/12/12 (96/97/98/99/100) - ?? Armor of Wisdom - 3 ranks (ranks 16-18) - 15/15/15 (96/98/100) - Adds 12 AC per rank Destructive Fury - 3 ranks (ranks 22-24) - 18/18/18 (96/98/100) Expansive Mind - 3 ranks (ranks 36-38) - 12/12/12 (96/98/100) Fury of Magic - 3 ranks (ranks 22-24) - 18/18/18 (96/98/100) * Gift of Phantasmal Exquisite Radiant Mana - 1 rank (rank 1) - 12 (96) requires Gift of Ascendent Exquisite Radiant Mana, level 1 Healing Adept - 3 ranks (ranks 19-21) - 12/12/12 (96/98/100) - adds 3% per rank Healing Boon - 3 ranks (ranks 22-24) - 12/12/12 (96/98/100) Healing Gift - 3 ranks (ranks 28-30) - 12/12/12 (96/98/100) - adds 1% per rank Mastery of the Past - 5 ranks (ranks 26-30) - 14/14/14/14/14 (96/97/98/99/100) - no fizzles on levels 92/93/94/95/96 Mental Clarity - 5 ranks (ranks 21-25) - 8/8/8/8/8 (96/97/98/99/100) Mental Stamina - 5 ranks (ranks 21-25) - 10/10/10/10/10 (96/97/98/99/100) - adds 100 mana per rank Twinheal - 2 ranks (ranks 6-7) - 18/18 (97/100) - adds 1% per rank CLASS Battle Frenzy - 3 ranks (ranks 7-9) - 11/13/15 (96/98/100) - Rank 7 = Allows you to crit for each nuke you cast while this lasts but with a spell mana penalty. Lasts 18 seconds and has 15 minute reuse. This rank has 40% penalty but also gives a bonus to nukes (instead of 100% crit, you get 102% of base damage). - Rank 8 = Allows you to crit for each nuke you cast while this lasts but with a spell mana penalty. Lasts 18 seconds and has 15 minute reuse. This rank has 35% penalty but also gives a bonus to nukes (instead of 100% crit, you get 104% of base damage). - Rank 9 = Allows you to crit for each nuke you cast while this lasts but with a spell mana penalty. Lasts 18 seconds and has 15 minute reuse. This rank has 30% penalty but also gives a bonus to nukes (instead of 100% crit, you get 106% of base damage). Beacon of Life - 1 rank (rank 2) - 13 (100) - Gives everyone around you a 10k heal Celestial Hammer - 3 ranks (ranks 19-21) - 11/13/15 (96/98/100) Celestial Regeneration - 3 ranks (ranks 25-27) - 15/15/15 (96/98/100) - Rank 25 = 4400/tick heal - Rank 27 = 4900/tick heal - Rank 28 - 5400/tick heal Focused Celestial Regeneration - 3 ranks (ranks 13-15) - 12/15/18 (96/98/100) - Rank 13 = 5300/tick heal - Rank 14 = 5800/tick heal - Rank 15 = 6300/tick heal Overpowering Strikes - 3 ranks (ranks 7-9) - 9/12/15 (96/98/100) Turn Undead - 1 rank (rank 12) - 18 (100) - 47500 a tick (4 ticks) with 10% chance to do 38000 on the 1st tick. * Veturika's Perseverance - 1 rank (rank 1) - 12 (100) - requires Quiet Miracle, level 1 - Increases hp and mana by 15000, 10 min reuse. Is on a different timer than Quiet Miracle. Self only (note it was initially broken in Beta and was castable on others but Elidroth told me he fixed it-didn't get a chance to confirm that though). Still has the same -25000 hate associated with it as Quiet Miracle.
So the new verson of QM will be self only? cool... so we have one to buff the weak and then one to save for ourselves as long as they are on differnt timmers
Yes, self only and on a different timer. I just checked it on beta and it is self only (it was fixed).