I think part of the player base need to stop bleeding and start making mobs bleed. Because sir - if EQ's continued existence depends on players demolishing old content designed for lower level players rather than entering current content designed for their level EQ isn't a game worth saving. I'm pretty sure a decent group at that level can do 1/3rd of a level in experience per day. At level 97 that's level 100 in less than two weeks and I'll bet there'd be time to fit better than a 25AC 25HP aug in there somewhere. I've dealt with VC's too. They aren't interested in producers of weak titles designed for least effort/greatest reward pinata bashing players. There's plenty of content like that and most of it isn't doing very well. VC's are interested in world class titles or companies they believe are about to produce such content. Pretty obvious stuff. Not as obvious, but I can put together a group that will make the exp bar sing much louder in static content vs. light blues and blues in old content than it would in most of the experience deferred to the final hail HA's. If you don't adjust the exp you get hanging out in old expansions you just move the problem.