Acquiring XP has always been the smaller part of the equation. The bigger part of the timesink in EQ has always been acquiring gear. The massive timesinks are gear related, namely tradeskills, epics, raids, or simply acquiring enough funds to purchase gear. I don't think raising XP actually solves anything, because the largest timesinks are still there. Sure, it gets you to lvl 50 faster, but then you simply hit the same giant timesinks in the game that are related to acquiring gear. These timesinks are far less in later expansions, but on Selo and Mangler they are still there. It's slightly better on selo, but then you made that server on an insane 1 month unlock, which simply just will result in casual players falling hopelessly behind, especially when it comes to acquiring gear. Neither Selo nor Mangler are casual servers.