Is there a difference in the last 3 ranks of this AA? The spell parsers show them being the exact same, but they and I might be missing something??
Rank 1 = When a player hits <50% health, (s)he will receive a 7600/tick for 4 ticks (24 sec, is extendable). (Note, there are still some stacking issues so chose when to use this.) 10 min reuse. Rank 2 = When a player hits <50% health, (s)he will receive a 8200/tick for 4 ticks (24 sec, is extendable). (Note, there are still some stacking issues so chose when to use this.) 10 min reuse. Rank 3 = When a player hits <50% health, (s)he will receive a 8700/tick for 4 ticks (24 sec, is extendable). (Note, there are still some stacking issues so chose when to use this.) 10 min reuse.
he's talking about ranks 4/5/6 which are all listed as the 8700/tick for 4 ticks same as rank3 of the aa.
Waring or one of the other CRTs, can you bring this up to a dev to look into? Unless someone can explain the difference in rank 4-6.
Glad I read this. Was just about to spend 18AA's for rank 3 but doesn't seem worth it to me for 500hp a tic. 18 AA's take me awhile.
Glad I read this. Was just about to spend 18AA's for rank 3 but doesn't seem worth it to me for 500hp a tic. 18 AA's take me awhile.