I have not seen anything showing a nerf to GoDR except in this thread. If true, that does cause great concern. And when added to any reduction in the usability of swarms, I see dark times ahead for my class. I will never understand why 989, then Verant, then Sony and now DayBreak feel this insane need to fix things that are not broken. People will always whine that class X is OP because class Y can't do something. Put on your big girl panties and either find a way, reroll as class X, or just generally be happy enough people are enjoying the game enough to keep the servers open. NEVER hope for a nerf on any class. It never helps in any way. Anyway no class in the game is OP as long as they actively allow things like mage bot armies. You think a single necro taking on a named solo in a fight that takes 5-8 minutes is OP? May I point you toward Brother island with the roaming bands of bot armies slaughtering a named in less than 1 minute? Or the Wizard bot armies that are blowing up raids faster than game mechanics can activate? Even then, who freaking cares? Let them have fun if that's what they call it. Instead of piddling away at game mechanics that have been in place for ages, add useful things instead. People are mad that someone is farming a particular mob? Fine, instead of punishing the entire class because of a few players, why not simply add more instanced versions of zones? Let there be 15 versions of Brother's Island and 7 Grounds. Seems that would be easier to do anyway with far less chance of breaking the game with unintended consequences.