TLDR: I believe a mistake was made back in VoA when Toxic Blade took over disc timer 8. It was erroneously given a max hit limit similar to the previous discontinued line that was on disc timer 8, and this limit has persisted until today with Skorpikis Blade. I am suggesting the hit limit be removed and the duration adjusted down to 1 minute (which is about how long it takes to reach the hit limit currently). This wont change the dps output of Skorpikis alone, but it will allow it to be amplified by Aspbleeder/Aculeus in the way that I believe was intended. Lets start by looking at Skorpikis Blade: [56294/12722] Skorpikis BladeClasses: ROG/108Casting: 0s, Recast: 10m, Timer: 8Duration: 6m+ (60 ticks) Song, Dispelable: YesMax Hits: 16 Offensive Proc Casts6: Add Melee Proc: Skorpikis Blade Strike with 400% Rate Mod By itself, very unimpressive. 6 minute duration for a song that probably wont last more than a minute? You will be lucky to add 1k dps in that time. Next we have Aculeus Discipline, which is supposed to enhance Skorpikis: [56321/12728] Aculeus DisciplineClasses: ROG/109Endurance: 0, Upkeep: 33 per tickTarget: SelfCasting: 0s, Recast: 10m, Timer: 15Duration: 60s+ (10 ticks), Dispelable: No10: Increase Worn Proc Rate by 569%11: Limit Spells: Skorpikis Blade Strike Increasing the proc rate of a 16 hit limit proc that already has a 400% rate mod? Totally useless for Skorpikis. Aculeus only makes sense if there is no hit limit on Skorpikis. So what could be the reason for the hit limit? If we look through the progression of disc timer 8, we see that it started with the Toxicity line - a single target buff that a rogue could toss on the nearest necro/shaman. No hit limit, just a spell damage mod: [10911] Guide of Toxicity EffectTarget: SingleDuration: 3m+ (30 ticks), Dispelable: Yes1: Increase Spell Damage by 1% to 15% (Before DoT Crit, After Nuke Crit)2: Limit Effect: Current HP3: Limit Min Level: 714: Limit Max Level: 75 (lose 5% per level)11: Limit Min Mana Cost: 1012: Limit Resist: Poison It received standard level limit upgrades until its final upgrade when it had a hit limit added: [26121/26121] Instruction in Toxicity EffectTarget: SingleDuration: 7.5m+ (75 ticks), Dispelable: YesMax Hits: 12 Matching Spells1: Increase Spell Damage by 1% to 15% (Before DoT Crit, After Nuke Crit)2: Limit Effect: Current HP less than -1003: Limit Min Level: 814: Limit Max Level: 90 (lose 10% per level)11: Limit Min Mana Cost: 1012: Limit Resist: Poison It was discontinued at this point and Toxic Blade was added to disc timer 8 the very next expansion. It was also given a hit limit despite being completely different in nature, probably by mistake: [29219] Toxic Blade EffectTarget: SelfDuration: 3m+ (30 ticks) Song, Dispelable: YesMax Hits: 16 Offensive Proc Casts6: Add Melee Proc: Toxic Blade Strike with 400% Rate Mod Another reason I think the hit limit was copied in error is that monks and berserkers received very similar lines that same expansion with no hit limits: [29012] Tiger's Balance EffectTarget: SelfDuration: 60s+ (10 ticks) Song, Dispelable: Yes4: Add Melee Proc: Tiger's Strike with 500% Rate Mod[30469] Steel Frenzy EffectTarget: SelfDuration: (replenishable) 18s+ (3 ticks), Dispelable: Yes, Persist After Death12: Add Melee Proc: Steel Frenzy Strike with 400% Rate Mod Hoping a dev can look into this and make Aculeus affect Skorpikis in a meaningful way.