The expansion has been out for a while now, all raids are unlocked, and many players are now max level/AA. I think now would be a good time to revisit the notable decisions of this expansion and see what the player base thinks. 1. Implementation of 5 truly hellish levels to earn experience. If you are grinding your way to 115, expect to take a very long time to get there. 2. Massive experience bonuses for completing missions, partisan, and merc quest achievements. While grinding is hard, if you can get the right groups, you can get to 115 extremely fast. A newly dinged 111 can get to about 114.5 just from quests and missions. 3. No flags in group game (although TOFS does have keys). 4. No flags for raid game. 5. Overseer feature. My review: 1. I am not a fan of this. Grinding should still be a viable way of gaining levels. If I wanted to play a game that pushed questing to gain levels, I would be playing Elder Scrolls Online instead. 2. This caused a big gap between the connected and the casual player. I powered my way to 115 in a little over 3 days after expansion release. I am in a large raid guild, and could easily find groups to complete everything I needed quickly. To be honest, I gained 115 too quickly, and I would have leveled much slower over the traditional experience design. For casuals (or those just now playing TOV), it is very hard to find groups doing quests or missions. As a result, leveling is glacial. 3. I loved the fact that whatever zone I am in, I can see a person saying they are LFG and I can tell them that they can join me. I don't mind a single locked zone, like ROS, but having almost every zone locked in TBL really hurt grouping. I also appreciated in TOFS that one person with flagging could move an entire group to other floors of the tower. It is nice when you can be the big man in a group that helps the others get where they need to go based off of the work you did earlier on flagging. 4. This has been a great boon for my raid force. My raid force didn't do any TBL raids for like the first 6 months, and we were farming 3 by the end of the expansion. For TOV, we beat all of the T1 raids in about the first week we tried (2nd week the T1 raids were available), were able to beat the first T2 wave until the nerf, and are currently farming the T3 raids as well. We have never been able to progress so far in raiding an expansion as this one. 5. Overseer feature is fun, but I wonder where it will be long term. 6 months from now, I will probably have close to most of the agents that are available, all of the categories will be max rank, etc. One drawback of Overseer is it gives max level players less incentive to actually go out and hunt. I am not sure if that is a good thing as it might be hurting the group game.