Yeah, sorry I didn't add up the exact comparisons between raid gear vs ToL group gear. I took an approximate average of 150ac and 3k hps per item. I would assume since augs are from the group game that a group-only geared player would have those aug sets along with similar trib, food, and power source. Raid focus vs group focus is very little for tanking and item click buffs are very little overall too. But I will add in another 150ac difference... so I gotta take off 3k ac and 65k hps while using a group shield & 1h. And yes, the game should be tuned vs already geared characters from the last expansion at a minimum. And imo, non-lvl increase expansions should have mobs which are more difficult because everyone should have their max level, their current spells (be it rk2 or 3) and majority of AAs. Giving out more AAs, gear improvements, and spells should result in the content becoming harder instead of easier.