Raiding Pets Fixed?

Discussion in 'The Veterans' Lounge' started by Rashod, May 14, 2019 at 7:25 PM.

  1. Rashod Journeyman

    Did something happen to fix pet DPS in raids or did we just get lucky tonight?

    Saw similar results for other peoples pets tonight, a definitive increase in DPS.

    4/30/19 (Time: 262 seconds)
    /tell Rashod Rashod`s warder -vs- Guardian of Doomfire: -- DMG: 7489042 -- DPS: 30320 -- Scaled: 28584 -- Bite: 5852941 -- DirDmg: 1574394 -- Bash: 61707 -- % dmg as normal: 47.1% -- % dmg as critical: 52.9% -- Non-crit rate: 71.2% -- crit rate: 28.8% -- Attempts: 328 -- Hits: 316 -- Missed: 5 -- Defended: 7 -- Accuracy: 98.4% -- Avg Hit: 23699 -- Max hit: 117855 -- DMG to PC: 0

    5/14/19 (Time: 288 seconds)
    /tell Rashod Rashod`s warder -vs- Guardian of Doomfire: -- DMG: 34518945 -- DPS: 124617 -- Scaled: 119857 -- Bite: 33062818 -- DirDmg: 1356842 -- Bash: 99285 -- % dmg as normal: 30.1% -- % dmg as critical: 69.9% -- Non-crit rate: 63.9% -- crit rate: 36.1% -- Attempts: 1716 -- Hits: 1667 -- Missed: 37 -- Defended: 12 -- Accuracy: 97.8% -- Avg Hit: 20707 -- Max hit: 139794 -- DMG to PC: 0
  2. Piemastaj Augur

    It rarely happens when pets 'work' in certain instances. Going to assume there was no lag also?

    It is fun, but very short lived unfortunately.
  3. Sancus Augur

    As much as I wish it were, no. While pets usually lag, the degree to which they do is variable. There are rare nights/instances in which they do not lag, and it's a startling difference.

    Edit: Pie beat me.
  4. Rashod Journeyman

    Bugger, that was my fear. I've never seen the pets do what they did tonight, so I had hope. We rarely really see a whole lot of lag though (or maybe its always there so I don't notice). I didn't notice it being any different than normal.
  5. smash Augur

    Maybe you actually activated the pet power that increases the hitting power for 5 min. Might be called bestial bloodrage i think...

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