I've reached out to some players from various raid guilds and for the most part its been a pretty clear consensus that the lag is becoming out of control. When ROS initially opened, the lag issue was pretty much nil. Events ran really smooth and until Cactus-gate, I had never been happier with an expansion launch in terms of bugs or random other problems. Since early spring, the lag monster has been a major obstacle however. Certain events, the lag is worse than others. On the Fell Foliage raid considerable delays in the percentage based adds is a pretty big problem. The raid becomes a mess if 3 sets of adds decide to pop all at once when the script catches up. It seems like an easy solution to remove the base pop from the raid. Removing the massive amount of npc trash could only reduce lag issues from my perspective. On Crypt robbers, the script text for hailing the ABCD mobs is lagging upwards of 3 to 5 seconds. Its quite easy to over-dps and miss a clue entirely. I think a good solution on this raid would be to lock Drusella's HPs at the clue percentages. Sathir Line has considerable lag issues as well, but its harder to figure out whats causing it on this fight. Hopefully the change to Drusella's pathing will eliminate some of the problems, but It feels like the trash adds do have a bit of lag too. I don't know what can be done, but some effort to reduce the lag issues on these 3 raids in particular would be greatly appreciated.