I’m gonna have to disagree with you on this one. I think it’s a little disingenuous to argue that anything is as remotely beneficial to a raid as having an incredible dps core in modern EQ. Average tanks and healers can get by with incredible dps. The first thing an app generally says to me when they join a Valhallah raid is “holy **** things die fast”. Events seems to approach a singularity as dps increases. More dps leads to a shorter event, which leads to burns lasting a longer percentage of the event, a shorter event leads to fewer (RNG?) emotes, which leads to less moving, which increases dps... etc. I’m not saying that it doesn’t all need to come together, but dps is the single most impactful factor in a modern EQ raid (in my opinion). I’d be willing to bet that people aren’t running into enrage timers because their tank or healing team is too OP.