Vendor trash probably isn't itemized in the 2018 expansion. They are going to want mobs to drop an average of say 500 plat, diamonds and blue diamonds are likely going to continue to drop and it's common to have one or two expansion specific vendor trash drops. The expansion wide diamond loot table is essentially necessary unless the Devs simply add Diamonds and Blue Diamonds to Jeweler Nonny, possibly with some expansion based flag so there can be a market for looted diamonds on prog servers even once PoP opens. Lets say the diamonds and expansion specific vendor trash totals 200pp per kill. Now to make the other 300pp they could have the mobs drop an average of 300pp or they can make rib cages, eyeballs, teeth and all those other items to interact with, set plat values and loot tables so the average is 300pp per mob. Then based on customer reaction you add vendor trash in with the Feb 2019 patch because the game is too sterile if you don't have a bag full of random body parts at the end of a play session, decide to go back to variety of vendor trash for the 2019 expansion or consider cleaning up the vendor trash in the Ring of Scale and/or targeting specific obvious targets from older expansions like the vendor trash runes created specifically to have no purpose other than being sold when research was overhauled and a bunch of drops were eliminated from the game. I realize to some it creates depth to the game to have to know that you should fill your bags with non-stacking Galorian Bone Fragments instead of Crushed Skulls, Eyeballs and Torn Limbs and there are optimization methods like setting your own /buyer on another account with 999 of each of those items at 1cp and have the /buyer vendor those items to eliminate inventory issues. I know for some people it's fun when a Dev posts there is a quest in Stonebrunt for the Glowing Black Stone and I'm sure for some it's fun to spend an afternoon messing around with a Holpa Mak Gor Gragl thinking they could be the first to solve how it's used in tradeskills and the more different things the mobs drop the more potential for mystery but most of those mysteries do end in disappointment and maybe the purpose of itemization shouldn't be to drive traffic to zam and eqtraders. Issue identified: vendor trash creates tedium. Solution on a list somewhere: create tag for these items to inform players and prevent them from appearing on vendors. Alternate solution: stop spending the time to create new vendor trash every expansion.