Everquest of today is so vastly different from what it was almost two decades ago. Depending on who you ask, that's either a good or bad thing. Either way, there are some changes that most current players agree are beneficial changes; the Quality of Life (QoL) changes. Just for clarification, QoL changes are things that have been added, removed, and/or changed to affect the overall easy of play and enjoyment of the game. Some QoL changes to date include: In-game maps Control-F to find group members, zone lines, and NPCs Atlas Event calendar Bandolier Shared Bank slots Potion belt Clicking from bags Search feature for items There are QoL things that I would be interested in seeing added to the game, and I am sure you have some of your own. So, I thought it would be fun to make a list. Here's QoL changes I would like: Enchanter merc (automatically attempts to mez mobs the group tank is not targetting if more than 1 mob, automatically attempts to slow mobs, casts buffs, no dps Franklin Teak (spelling?) offers to port you to the zone for which he has given you a daily mission Augments tab in inventory window (this was discussed years ago at one of the SoE conventions in Las Vegas, but I don't know what ever happened to it) Increase number of characters allowed in a fellowship Lower number of fellowship characters required to set a campfire to two (rather than three) Have recast timer functionality on hotbar buttons that fire off more than one ability with in them. In other words, if I have 4 combat abilities, abilities, AAs, etc fire off in a hotbar button, the hotbar button should have the same recast visual queues as if it was a button for a single ability. Example, if the button fires off 3 different abilities, and all 3 abilities are on cool down, then the button should be shaded red and ticking down based on the lowest cool down timer for the abilities fired off via that button. That way you know if a hotbar button that fires off multiple things is ready to be pressed again or not during your rotation Change hero forge feature to be included with paid subscription by default. I understand it costing money when it first came out to cover the cost of implementing it. By this point, it should have been paid for many, many times over. It would be nice to finally have it as a basic feature included in Everquest What are your QoL wishes and dreams? Don't be afraid to shoot for the moon. This is all just hypothetical.