Overview and Poll Results First of all, we want to thank all of you who participated in our poll for this new server. We had great participation numbers and it shows how much excitement you guys have for our game. We appreciate it greatly. Of those who were interested in the new server type, we had four options: Existing Rules This, the simplest option, was to simply start a brand new progression server using the same rules as the existing Fippy Darkpaw and Vulak`Aerr servers. A vote to unlock the next expansion would be triggered two months after the unlock tasks in the current expansion were complete. A lot of you are interested in this. Locked Progression This was a little more nebulous. We would start the server as normal, but at a specific point -- maybe Shadows of Luclin, maybe Planes of Power -- all progression would cease and the server would stay at that point. This option received about the same percentage of votes as "Existing Rules." Seasonal Challenge This was the option that would be the most different. This would be a server with a defined start and end date, with a competitive aspect that could carry the rewards back to a standard server or on to the next season. We're excited by this idea, and a lot of you are, too -- this result was about even with the previous two options. Slower Progression This option, however, was the clear winner, roughly doubling the response from any of the other three server types. So this is the way we're going to go. There are still many things yet to be decided, however, and it's going to start in this thread. I'll go into more detail about how the server can work and then we'll ask for your suggestions as far as which options will make it to the polls. How Will Slower Progression Work? Background Here is how the current progression servers work: The server is opened with the base game unlocked. Once players complete all of the progression tasks (things like killing Nagafen and Vox), a timer starts. When the timer ends, a vote will pop up allowing the server to unlock the next expansion. For Original EverQuest, Ruins of Kunark, and Scars of Velious, the unlock timer is 3 months. For every expansion after that, the unlock timer is 2 months. Lost Dungeons of Norrath and Legacy of Ykesha are special. They unlock on their own timer after Planes of Power unlock. The next "real" expansion to open is Gates of Discord. Votes can start every other Monday (March 23rd is a possible vote, for example), and last two weeks. If the unlock timer ends without at least a full week to vote in the current poll, it will wait until the next poll to activate. Any Priest of Discord will allow you to vote, but you must be within 20 levels of the current level cap to do so. This is to prevent ballot stuffing by people who aren't active on the server. Votes are tallied by account. You can change your vote until the poll closes, but the option you have selected at that point is what counts. Options for the New Server Time to be Locked As stated above, the current progression server waits 2 or 3 months before the next expansion can unlock. This time is arbitrary and can be adjusted by any amount. Here are some options we've thought of for the new one: Half Speed (Slowest): We take the original time between expansions and cut it in half. Ruins of Kunark came out 13 months and 8 days after EverQuest, so the progression server would wait 6 months and 19 days before Ruins of Kunark could be unocked. This means that it would take 8 years from the time we open the server for it to catch up to where live servers are now. Kunark: 6.75 months Velious: 3.75 months Luclin: 6 months Planes of Power: 5.5 months Legacy of Ykesha: 4 weeks after PoP LDoN: 10 weeks after PoP Gates: 7.75 months (after PoP) Omens: 3.5 months DoN: 2.5 months Depths: 3.5 months PoR: 2.75 months TSS: 3.5 months TBS: 2.5 months Maximum Nostalgia: 6 month unlocks until Gates of Discord; 3 months afterward. This ruleset would take six and a half years to reach where live servers are now. Kunark: 6 months Velious: 6 months Luclin: 6 months Planes of Power: 6 months Legacy of Ykesha: 2 weeks after PoP LDoN: 4 weeks after PoP Gates: 6 months (after PoP) Omens and later: 3 months Add 50%: Take the old values and add 50%. This server would take five and a half years to reach where live servers are now. Kunark: 4.5 months Velious: 4.5 months Luclin: 4.5 months Planes of Power: 4.5 months Legacy of Ykesha: 3 weeks after PoP LDoN: 3 weeks after PoP Gates: 3 months (after PoP) Omens and later: 3 months Just about everything is malleable here, so let us know what you like, and offer suggestions for other ways to split the time. Once we get a general feeling for what you would like we'll put up another poll for everyone to vote on. Vote or No Vote The biggest feature of the current progression servers is the fact that the players vote on whether to unlock the next expansion or not. The good thing about this is that the server progresses at a pace decided by the majority. The bad thing about this is that sometimes the people who enable progression can't enjoy the results of that progress until the rest of the server is ready. Another issue, one that has a technical basis, is that polls are not dynamic enough to start the instant an expansion should be available and go on for an arbitrary time. They have to be static on pre-determined dates, and in order to ensure that everyone has at least one week to vote they can sometimes delay an expansion's opening by almost 3 weeks. So, essentially, the question is: do you want to allow votes under the current system, or simply unlock the next expansion after the locked time period has passed? What's In a Name Finally, we need a name for the new server. This name has to be completely unique across all Daybreak Games. We can't use names that have been used before in EverQuest or EverQuest II, nor can we use names from Landmark. Here are some dragon names we like, but if you've got names you like better, we would love to hear them. We'll put this in a poll as well unless there's a clear consensus here. Wuoshi Yelinak Vyemm Faydedar Gorenaire Sontalak Aaryonar Phara`Dar Zlandicar Ragefire Dozekar Kerafyrm Severilous Klandicar Coming Soon From the feedback we get from all of you here, and on places like Facebook and Reddit, we feel like we're headed in the right direction. We're after a rule set that will work for the biggest part of our player population that is looking for a new progression server. We will be starting polls in the game relating to these questions in the near future.