I am wondering what people's definition of a dead server is, and what they expect population-wise. What do you base your definition on? - number of raid guilds clearing end game - number of raid guilds actively raiding anything - generalchat numbers - class chat numbers - bazaar vendor numbers - number of groups below max level It seems many people's definition of a "dead server" is drastically different, and population expectations have changed over the years. I would love to hear how other people view this. Personally, I tend to view things like they were in the old days.... 3+ active endgame raid guilds killing endgame, and maybe a couple more raiding but not at endgame, is a healthy server. I feel like people's population expectations have changed with tlp instancing and other games.