As always, thanks for the replies! I look forward to testing this stuff to confirm fixes once Test updates. There should be some distinction made between the group bosses with keys. PoTorment - You need 1 single key to enter the tower. BoThunder - You need 1 key per group to enter the tower (though you can evac this keyed player and click up more groups) PoStorms - Every player needs a full quest completion to enter the next zone. PoStorms is clearly the worst case scenario of the three. PoTorment and BoThunder shouldn't be too bad for guilds to sort out after the first few days seeing as you only need a single key for a guild to progress. PoStorms on the other hand will be packed for the a few months just to access the most common exp zone in the expansion excluding Elemental Planes. Plus its required for every member of every guild to complete progression Really they need to spawn in the Plane of Storms instance, that zones instance is pretty useless otherwise. The Plane of Justice instance allows guilds to do their trial in there, as it should. To alleviate an extremely common group-flag bottleneck in the open world.