There are a few ways we've been kicking around regarding how we want to display the hiding of pets or mercs from the tracking ability. Please discuss and if you come up with other ideas, we'd love to hear them here. For a starting point, let look at what you can do right now. Right now you can filter players. There are three options: on, off, and group. These options are settable using both the tracking window as well as the slash command /trackplayers. Option 1: Make pets and mercs their own separate settings. Add two drop down boxes (one for pets and one for mercs) that will each have the options of on, off, and group. For example, you have track players turned to on, track pets turned to off, and track mercs turned to group, you see ALL players, no pets, and only your group's mercs in the tracking window. Slash commands would be /trackpets <on/off/group> and /trackmercs <on/off/group>. Option 2: Tie pets and mercs to the players setting. We'll add two check boxes to the tracking window (one for pets and one for mercs). For example, if you have pets checked but mercs not checked and track players is on, you'll see ALL players and pets, but no mercs. If you have track players off, you won't see any players, pets, or mercs (the pets and mercs checkboxes will be disabled). If you have pets checked but mercs not checked and track players is set to group, then you'll see your group, your group's pets, but no mercs at all. Slash commands would be /trackpets <on/off> and /trackmercs <on/off>. What seems easier to use? What's more useful? Are there any other options that you can think of for handling pets and mercs regarding the tracking window? Thanks for reading.