I see one of my friend told me there was a 1h hammer that can be crafted with a slow proc on it i can use on my pet. Anyone know the weapon name? thanks
I can't remember the name but hit me up in game and I can tell you since I have a few on my mage or use the baz and look up 1h blunt, they are regularly on sale on cazic
Entwined Hammer is the snare mace Smithing Components: Ethernere Essence(2), High Quality Carbon Powder, Lumber Plank, Small Piece of Ore, Smithy Hammer, Steel Ingot Blade of Eternal Tempering Smithing Components: Charged Coal, Ethernere Essence, Metal Tempering Chemicals(3), Smithy Hammer, Steel Ingot(2) These are prob the best pet tanking weapons 1 is snare and 1 is anger proc.
There is nothing crafted that has a snare proc 1hb that i have found. So i assume his friend ment snare not slow or he miss read.
I have not seen Writ of Di'Zok in very long time ,so know idea if it is flaged no pet , but a Bst or Necromancer have no need for this .....Since they both have slow ....and both have snare also .so these items are mostly wanted by Mage ... Yi Min
nec slow is for anything. nec have two mez lines, the better one with real duration & no recast delay is for undead.
Really? I must have missed something... Since when? Anyways, Here's what I know: Mez: (3 ticks vs. 4 ticks) Darkwater Manacles (undead) http://everquest.allakhazam.com/db/spell.html?spell=44436 Dreadful Shriek (all) http://everquest.allakhazam.com/db/spell.html?spell=44427 Slow: (45 vs 80 vs ???) Binding of Itkari http://everquest.allakhazam.com/db/spell.html?spell=35704 Shackle of Spirit http://everquest.allakhazam.com/db/spell.html?spell=2544 Death's Malaise (unknown) Edit: Never in a million years would I have implemented that..
By employing the spell line I linked (here it is again), anything is undead long enough to click Death's Malaise AA (< that's also a link) link to Necro mezzes: Darkwater Manacles, like each undead mez back to 73 when ranked spells began, gets +1 tick duration per spell rank, which is long enough to be extensible by worn focus & potion. With the group-not-raid focus my necro has, the rank 2 version gets to 8 ticks. It has no artificial cooldown keeping it from being chain cast in case of resists or for multiple targets. The non-undead ones are never more than 3 ticks base duration, so are not extensible by gear/potion, so they stay 3 ticks. And that line has a 6.5sec recast timer, so the first cast, if it lands, is sure to wear off before it can be cast twice more.
If you are a Mage or a Necro using a rogue pet, you will always want to have 1 weapon on your pet so it can perform frontal backstabs. Without a weapon, your pet can't backstab from the front-side of an NPC. Okay, I want to derail the topic for just a bit. A pet peeve of mine is how dumb the Necro's newest undead slow spell (Binding of Itkari, 45% @ Lvl 100) is worse than our level 38 undead slow spell (Shackle of Spirit, 70% @ Lvl 38). Not only that but our AA version of the spell (Death's Malaise) was nerfed from a 70-75% slow to a 45% slow about the time when they introduced the Binding of Itkari spell. Let me go even further. Every melee and every alt in my guild now has at least 1 belt that procs a slow (Tendon Slice, 50% slow), and it procs often, faster than I can Scent > Combust Bones (turn undead) > and cast undead slow. Please at least make our AA slow 50% so it is comparable with our melee counterparts who don't even have a spell slow. Yes, I use Shackle of Spirits when I can spare the spell slot. [35706/9553] Binding of Itkari Rk. IIIClasses: NEC/100 Skill: Conjuration Mana: 175 Target: Single (If Undead2) Range: 200' Resist: Magic -30 Focusable: Yes Reflectable: No Casting: 3s, Recast: 3s, Rest: 1.5s Duration: 90s (15 ticks), Dispelable: Yes, Allow Fast Regen: No 2: Decrease Melee Haste by 45% 3: Increase Disease Counter by 16 Text: Your limbs are bound. [2544] Shackle of SpiritClasses: NEC/38 Skill: Alteration Mana: 175 Target: Undead Range: 200' Resist: Magic Focusable: Yes Reflectable: Yes Casting: 4s, Recast: 5s, Rest: 1.5s Duration: 3.5m (35 ticks), Dispelable: Yes, Allow Fast Regen: No 2: Decrease Melee Haste by 70% [41689/32378] Death's Malaise IVClasses: NEC/254 Skill: Alteration Target: Undead Range: 200' Resist: Magic Focusable: Yes Reflectable: Yes Casting: 3s, Rest: 1.5s Duration: 6.5m (65 ticks), Dispelable: No, Allow Fast Regen: No 2: Decrease Melee Haste by 45% 3: Increase Disease Counter by 24 4: Decrease STR by 220 5: Decrease AC by 27 6: Decrease DEX by 220 7: Decrease AGI by 220 8: Decrease Chance to Dual Wield by 14% [39910] Tendon SliceTarget: Single Range: 250' Resist: Magic Focusable: Yes Reflectable: Yes Casting: 0s Duration: 3.5m (35 ticks), Dispelable: No, Allow Fast Regen: No 2: Decrease Melee Haste by 50% 3: Increase Disease Counter by 25