Patch Notes: 07 November 2012

Discussion in 'The Veterans' Lounge' started by Renja, Nov 7, 2012.

  1. Renja New Member

    November 7, 2012
    _____________________

    *** Miscellaneous ***
    - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable at http://forums.station.sony.com/eq.
    - Increased the length of a friend's name that could be added using /friends.
    - The command /language will now display the current language for the chat window.
    - Petamorph wands now work on familiars.
    - Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters.
    - The "/outputfile spellbook" command will now properly output all spells in your spell book.

    *** UI ***
    - Added the ability to add friends from other servers in the Friends Window.
    - Also made it so that the contact button in the Friends Window will operate for friends on other servers.
    - Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some AAs with a similar issue.
    - Fixed a comment typo in EQUI_Inventory.xml.
    - The states of toggled buttons in the Pet Window will now persist through pet or player death.
    - Added a "required level" column to the Merchant Window.
    - Changed several key mapping names from "toggle (windowfunction) window" to "(windowfunction) window toggle." For example, "Toggle Party window" will now be "Party window toggle."
    - Added a checkbox for audio triggers so that players may turn them off and on without deleting them.
    - Fixed a visual bug with the "Hunter" button in the Achievements Window.
    - Fixed a text clipping issue in note windows.
    - Changed -
    EQUI_Animations.xml
    EQUI_AudioTriggersWindow.xml
    EQUI_Inventory.xml
    EQUI_MerchantWnd.xml
    EQUI_NoteWindow.xml

    - The EverQuest Team
  2. Kirkisx Tunare's Chosen Paladin

    wasnt drop rates for shards in this patch seems they were taken out now sigh