Paladin 1h augs

Discussion in 'Tanks' started by fransisco, Jul 20, 2017.

  1. Chaosflux Augur

    Test that theory.

    Because it does not act that way.
  2. Wulfhere New Member

    Tested Knight's Synergy aggro. Results negative as Chaosflux said:

    1. No aggro to paladin
    2. Doesn't put paladin into combat
    3. Doesn't remove Sanctuary buff
    4. Does take paladin out of rest into recovering from combat (unlike a self buff e.g. yaulp)
    5. Not MGB-able btw
  3. Inca Journeyman

    Most Sk/Paladin 1 handers have a rune proc on them. 2 rune buffs wont stack...meaning putting another rune aug on your 1h would be wasteful.

    I use a Blood draining spike, a dmg + lifetap aug, that I got in Combine Dredge, but there are some other useful augs for your 1h. In Cotf merchants, for about 980 marks, you can get an aug for 1h that heals your target's target..aka you or whoever is tanking the mob...dulled gem of somethingorother...
  4. Chaosflux Augur

    2 rune buffs will stack if they do not share the same slot

    Blessed rune is slot 1, knights synergy is slot 11.
    Bigstomp likes this.
  5. Inca Journeyman

    We aren't talking about Knight's Synergy, we are talking about augments for 1 handers..and no augment exists for Knight's Synergy. None of the rune augments spells stack with weapons that have rune default procs.

    If you can't follow the conversation you should go get us drinks or something....
  6. Chaosflux Augur

    Actually 2 posts prior to the one you quoted we were discussing Knights synergy.
  7. Zardifo Stonefist Elder

    True they dont stack, but one will overwrite the other if you get two quick procs, that will add some hate. I run the energizer attachment from tds.

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