True, anyone could have done it, but they didn't. This wasn't as simple as just paying $100 and walking away. There was some strategy employed... which quests to finish quickly, which ones to let go, which ones to ignore, which agents to use, looking at the quests offered and deciding which agents to use with each for a particular string before starting, where to retire agents and burn that exp. This isn't rocket science, did it take a lot of skill, not really, but it took persistence and time. Is there much in EQ that is rocket science? Not really, almost everything is persistence and time. Thanks for the well wishes. I can get a bit obsessive, which is apparent with maxing each of these categories. The reward really is that it is done, at least for now Now I can just sit back and enjoy whatever quests come, instead of hoping for more plunder quests, which seemed harder for me to get. The hardest line for me really was the crafting. The rewards do get better as you level up, but so do the penalties. A single quest can take up to 6 different agents with a good chance that some will be incapacitated, and those incapacitations can last up to 72 hours each. That is a bit crazy in my opinion, and the cost to recover them is so much DPG cash, that you just leave them and make do with what you have left, or skip those quests that needed those agents. I rarely went for the collection dispensers after the change as they almost always fail. I just keep collecting the tetra coins in anticipation that someday there will be something good to purchase. Good luck all with your leveling your Overseer!