Necros should not even compare to what mages and wizards do with their mana or mana regen. They are different classes and are played differently. The only thing that should be pulled from Forcallen's comparison is that wizard/mage class armor and augs prioritize mana, while the necros prioritize HP/survivability. Should the necro all of a sudden ask for more mana and less HP for their class armor. Should necros prioritize mana augs because of this change? I would still say 'no' because of how often we pull agro from pre dotting mobs for more dps in groups and how dot agro works. Also the whole concept of lich and eating ourselves for mana means we want more HP. I disagree with Dyseverfrostic's view of pick one or the other. Sorry but without mana our dots and swift dots do nothing in groups. Both Mage and Bst pets are tougher pets than ours too. We did not (pre-nerf) even have the highest mana regen but who cares, each class is played differently. I hope a Dev will come to his senses about this nerf and realize that it effects the group/solo game only and that this expansion was supposed to be group friendly.