I would like to hear the explanation for the change in drop rates to make trade skill items nearly ultra rare in older expansions. It's safe to assume the silent change occurred to make the artisan prize harder to complete, but it really makes the journey to 350 skill a burden. For an example, I spent 2-3 hours clearing Plane of Fire 4 times (track had less then 20targets after each round), looted nearly 1400 phosphorous powders, 90 fire mephit blood, 183 bricks of molten ore, 30 obsidianwood bow staffs... but ONLY 5 magma crystals and 1 Obsidianwood sap. Not since the Artisan prize has been introduced have I gone to plane of fire and came away with such horrific results. People working the 350skills will need 24 saps and nearly 35 magma crystals. Even if the random loot generator was not in my favor, it's still looking like 15+ hours of clearing plane of fire. This is just 1 zone from PoP era for a total of 25 combines. Each zone in PoP has similar combines. I can't comment on the drop rates there, but I expect the saps / stones to produce similar results from what I have seen so far. Lots of people, including myself, like the artisan prize, some also like the challenge to get 350 in all trade skills, but doing stupid crap like changing drop rates is why people grow to hate the game. Why was the change made?