Is the Skyshrine mission collectible set supposed to be such a roadblock for players? Request mission, wait 45-ish seconds 'Ready' to Water Sprin, wait for 20-500 seconds for zoning time based on the current state of the EverQuest servers Zone in, run carefully for a couple of miles to the bridge past a ton of see-invis mobs Engage/kill 4 golems that I haven't found a way to run past on the bridge Carefully run some more, to the doomsayer room Kill 14 mobs for collectibles, get 0-2 per run drop mission, wait another 30-ish seconds Zone back to the mission NPC. Rinse/Repeat. Was this nonsense intended? Is there any chance we can have more drakes, or drop the collectibles from the golems/gargoyles as well?