Mob Warping in Shard's Landing

Discussion in 'The Veterans' Lounge' started by Tarrin, Nov 29, 2012.

  1. Tarrin Augur

    Curious if anyone else has had this issue. Throughout the night mobs would warp away from wherever I was, and appear in the center crater and massacre people. Example, working on mercenary task killing the kangons. Pyrebeak spawned. Pulled with a no damage debuff, mob poofed to the center crater and took out half a dozen people before we were able to run there and re-engage.
    Happened with 1 other named, and a couple of regular mobs as well.
  2. Hatsee Augur

    How many people were in the zone?

    There was over 200 people in the zone on Xegony yesterday, I'm amazed because generally if you break 100 or so zones crash.
    BlankStare_001 likes this.
  3. Smokezz The Bane Crew

    Yeah, simply too many people in the zone.

    /w count

    Tells you all you need to know. If it's over 150 or so, the mobs will start to do all sorts of cool things when you pull.
  4. Yinla Ye Ol' Dragon

    Warping with just 90 in the zone, got me killed mid kite....last night /who got too many players so that what over 250 ?

    Shard's Landing is a death trap at the moment.....King Xorbb is a breeze. :) Just wish my group would let me kill the halflings.