I want to get some peoples opinions about what they see as mitigation. I see mitigation as damage reduced or not taken. They take effect before the damage is reported Such as: runes (set amount of dmg taken) Vie lines (shinning line) and discs (reprove knight line) (% of dmg taken) parry/repost/deflection discs (100% no dmg for a certain time) What I don't see at mitigation is healing, I see this as survive ability. The reason I relate them this way is because you can front load someone with mitigation to help them survive the next round of hits. Healing will never do this, because its reactionary. What are some of opinions from other people out there, remember I am asking for opinions, you can support them with your own data and reasoning, but opinions are just that, not fact, this is more to know when dealing with others on the forums what their ideas are with relation to mitigation. Lets keep it civil and not attack others for their opinions.