It always boils down to finances. To them, it doesn't matter if the experience is absolutely miserable for the players, as long as they 'fix it' in time to keep them on the hook. The .1% chance that a second server isn't needed is worth it to them if they think the suckers will just keep on the hook. They're probably right. A two server launch is clearly the correct decision, and will make the potential players have a better experience. But what if they could save that money?? Oh lord have mercy, just think how erect the penny pinchers milking EQ for every last dollar must get imagining all those bags, potions, krono, and subscription purchases, and for only the cost of a single server. If the reason is not wholly financial, then these people are truly out of touch with reality. As is I just see them as being greedy and calculating.