I made a spreadsheet for calculating Melee Crit Chance, accurate to around 99.5% of what you'll see ingame parses. Takes into account major buffs, worn items, class, and H Dex/Dex to give a real crit chance number. My math was based on an older forum post found here: https://forums.daybreakgames.com/eq...t-rate-monks-zerks-help-me-understand.263101/ Should work for anyone, I may have forgotten some obscure buffs or clickies, but the ones I included by default are some of the most common especially in a raid environment. If there's popular demand I'll include more options on the default sheet. Test it out, tell me what you think: https://docs.google.com/spreadsheets/d/1dyHpsXQl4AWqnPQJ7wOct5KD9RVGgoNWIOaPE8DN_w8/edit?usp=sharing
Nice work. For posterity, here's a couple other recent resources relating to this: https://forums.daybreakgames.com/eq/index.php?threads/hdex-vs-hstr-vs-hdex-hstr-for-rogues.284670/ https://docs.google.com/spreadsheets/d/17BAGgiv1FZqagxGEtHwVyfEJef2VExE_vRfintt097s/edit?usp=sharing