Mage/Chanter/Wiz or Mage/ Chanter/ Druid?

Discussion in 'The Newbie Zone' started by coroki, Apr 26, 2016.

  1. coroki Journeyman

    All things being equal, what is best for group content?
  2. Picaresque Augur

    For group content, either will work just fine.
  3. Enigma Maitreya Augur

    Unless Wizards have gotten a Snare, then Druid.

    Druid Brings Heals, great Dots and Snare.

    If you include Mercs then you can add 3 Mercs.

    Combinations
    3 Tanks
    Tank, DPS Melee, DPS Caster
    3 DPS Melee
    3 DPS Caster

    Best 2 (3 Tanks), (1 Tanks 2 DPS Caster)
  4. Borek-VS Augur

    Wizards have always had a snare.
  5. strongbus Augur

    I have a ench/mage/druid combo going atm. I use 3 mercs(1 healer 1 wiz and 1 i switch between a second wiz or healer depending on what i am fighting such as names are just trash).
    I use the mage air pet for my tanking and it works fine. lots of dps/heals/snare/buffs/cc with this combo.

    tank merc still can't tank and live as good as a mage pet.
    Enigma Maitreya likes this.
  6. Tatanka Joe Schmo

    I also have a DRU/ENC/MAG team. Works great.

    Some nice things about DRU over WIZ:
    - Cheetah AA: Lasts longer than the recast time, so you can have constant Cheetah speed when running across zones
    - Druid skin buff adds some nice mana regen, which is helpful for the Mage.
    - Druid direct DPS isn't as good as Wiz, but the big-hit DS spells add up quite a bit
    - For tougher named, Druids have some very nice debuffs.
    - Don't need to use a healer merc (or, what I do, since I like to DPS, Druid is backup healer for healer merc)

    Tat