On Tunare server, we have 4 raid forces. Before RoS came out, here is where things stood: Lunancy Unbound: Completed EOK expansion Vertigo: Stuck at Queen, 2nd on server to beat Prince Infinit: Stuck at Queen, 3rd on server to beat Prince Avenging Storm: Stuck at Queen, last raid force to beat Prince By this time last year, only Avenging Storm had not beaten Prince. I believe LU had already beaten expansion. Now let's look at it this year: Lunancy Unbound: Just now pushing into RoS T3 Vertigo: Beats Goro each week, has beaten OT, but not recently due to attendance issues. Has beaten EOK T2, but not any T3 raids. Avenging Storm: Hasn't beaten any RoS raids, has beaten Queen but only with major help from LU raid force Infinit: Hasn't beaten a new raid in a year The bottom line is that non-elite raid forces are having a rough time with the RoS expansion. I expect them to eventually beat Goro, but that is about it. Vertigo might eventually beat a T2 raid (no clue how hard they are), but the EOK T3 flag requirement will slow that down. From my observation, here are the biggest challenges to the weaker raid forces beating raids: 1. DPS checks - Queen and OT require a strong dps to beat. That means 54 players, and those 54 all have to be carrying their weight. 2. AE - Warcasters show up, and the raid forces just wipe. They can't handle the grey screen AE. Once some dps die, they no longer have the push necessary to beat Queen. Skyfire raid is also pretty extreme when it comes to so many meteor circles showing up at once. I have to assume that those designing raids are testing them with elite raiders. They are assuming a certain dps level, and a certain amount of hitpoints, that the more casual raiders just can't meet. The EOK T3 requirement didn't even slow down the elite guilds, but it will be a significant barrier to the casual raid guilds (at least T1 was unlocked without it). My hope in writing this is that Daybreak will take a long hard look at the difficulty level of raids in future expansions, and at least make the T1 raids more accessible. As EQ population servers dwindle, it will become even harder to field 54 in a raid. If players can't do any raids in current expansion, I have to assume that players interest in raiding will dwindle, and in many cases, stop subscribing.