Live Update Bugs 11/14/18

Discussion in 'Test Update Notes and Bug Roundup' started by EQ Dev, Nov 14, 2018.

  1. EQ Dev Augur

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can reproduce (and therefore fix) them.
  2. Malbro Augur

    Achievement window, collections, does not update even when the collections are complete.
  3. AB_H'Sishi Augur

    That's not a new thing and there's a workaround:

    Resize the window's width until at least one line in the opened achievement wraps. That causes a vertical relocation of the checkboxes which will cause them to update.
    Pirlo likes this.
  4. Malbro Augur

    Also, log out in the neighborhood guild hall over night and come back in outside. Just happen to my ranger and my BST before him.
  5. Rayder New Member

    Sound seems off in Kelethin, Kaladim, and Felwithe for the city themes. Like the horn sounds flat or something. Same type notes in each track that sound off.
  6. Malbro Augur

    On Luclin, at least, The neighborhood guildhall will not let you enter. It keeps kicking you to the yard outside in the neighborhood.
  7. GNOME_POWER Lorekeeper

    I have no problem. (Cazic Thule-Fenin Ro,Luclin-Stromm server)

    check Options-General-Environment Sounds
  8. GNOME_POWER Lorekeeper

    I have no problem. (Luclin-Stromm server)
  9. xcitng Augur

    That happened to me, logged out last night in my ggh and logged in today outside. I was able to go back in tho.
  10. JacLuc New Member

    I'm not sure how long this has been happening, but lower versions of the Beastlord spell Shared Merciless Ferocity are overwriting higher versions now. A Rk. 1 or 2 cast is overwriting a Rk. 3.
  11. Malbro Augur

    On the shared merciless fero, it's been doing that for some time.
  12. roth Augur

    I’m on Xegony. I had this happen to me once last night, right after raid (got TL’d out like everyone else, and got sent from the GGH to the Neighborhood right after zoning into GGH). I gated to the lobby and was able to enter via that door no problem.

    Several people in my guild are reporting numerous attempts, by various means, to get into the GGH without being booted to the neighborhood, without success. One person was able to get into the GGH with his three boxes but not with his main. Others are having the problem 50% of the time.

    Something is not right.
  13. Lisbon New Member

    Achievements window is completely empty when I pull it up. It does not even show the drop down menus on the left side. Logging in and logging out does not resolve this issue nor does resizing the window.

    Also, when I log out in GGH I get booted to Sunrise Hills upon logging back in.
  14. kinafe New Member

    Same with me. I was fine last night. Today Log in and BAM booted to neighborhood... NO ACHIVEMENTS as well.. My alt was also booted to neighborhood... Guess it is RANDOM. YOU work to zone into GGH. THEN BAM U cant... U have Achivements and BAM U have no ACHIVEMENTS..

    Sorta like the issue back a while ago. Where the Anchors Poofed on toons, or could not even use them... That lasted for months.

    HOPE THIS GETS FIXED.. .ASAP...... cause aint no fun not being able to get into GGH
  15. Leric New Member

    I found a fix. Guild removal and invite back. I tried for more than 12hrs on my main character with no luck. My other 4 guilded characters had no issues. I tried setting a campfire inside GGH, anchor, both GL door and village door, right click GGH from outside, TL from wiz and druid, removing anchor, etc. Finally, when I guild removed and invited back in everything working as normal. It must be related to zone in permissions.

    Leric
  16. Harthoon New Member

    Auras spam the caster with no-effect messages in water-laden and pool-laden areas. This is terrible, really. Can you address it?
  17. qucae Journeyman

    I have several characters who when camped in my guildhall, upon logging in, they're in the guildhall, then immediately zone out to Sunrise Hills. One even got the travel achievement as they'd never been there. It happens every time I log in. I can then zone back in to the guild hall and will stay there. Never happened before the patch.

    Not sure if this is at all helpful, but here's the debug log:

    Code:
    [Thu Nov 15 23:47:35 2018]00569:Initializing character select UI.
    [Thu Nov 15 23:47:35 2018]00570:Resetting game UI.
    [Thu Nov 15 23:47:38 2018]00191:D3DXCreateTextureFromFileEx()    failed to create texture pt_add_smoke.dds    for    particle system.
     
    [Thu Nov 15 23:47:43 2018]00571:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
    [Thu Nov 15 23:47:43 2018]00572:Zone addr [eqzone-08.everquest.com:2320] received...
    [Thu Nov 15 23:47:43 2018]00573:ZONING
    [Thu Nov 15 23:47:43 2018]00574:Networking: Connection Closed [0] with 0 pending bytes.
    [Thu Nov 15 23:47:43 2018]00575:Networking: using port [50851].
    [Thu Nov 15 23:47:43 2018]00576:Networking: Connection Established [1]
    [Thu Nov 15 23:47:44 2018]00577:Connected to eqzone-08.everquest.com:2320...
     
    [Thu Nov 15 23:47:44 2018]00578:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
    [Thu Nov 15 23:47:44 2018]00579:Zone Connect -- 3 -- Received MSG_SEND_PC
    [Thu Nov 15 23:47:45 2018]00580:Received our Player from zone.
    [Thu Nov 15 23:47:45 2018]00581:Received MSG_EQ_ADDPLAYER, Player = Zinpusu, zone = Grand Guild Hall
    [Thu Nov 15 23:47:45 2018]00582:MSG_TIME_STAMP received.
    [Thu Nov 15 23:47:45 2018]00583:MSG_TIME_STAMP received. (Items inc).
    [Thu Nov 15 23:47:45 2018]00584:Item done, MSG_WEATHER_EVENT received.
     
    [Thu Nov 15 23:47:45 2018]00585:Initializing zone.
    [Thu Nov 15 23:47:45 2018]00586:Initializing world.
    [Thu Nov 15 23:47:45 2018]00192:Beginning handling memory on zoning.
    [Thu Nov 15 23:47:45 2018]00193:Memory: Load: 9, Total Phys: 32701, Avail Phys: 29541, Total Page: 37565, Avail Page: 33565, Total Virtual: 4095, Avail Virtual: 3046, FreeBlocks: 2038,474,160,116,77,60,15,13,13,10
    [Thu Nov 15 23:47:45 2018]00194:Pools: Temp: 131072(0). Persistent: 45527704(45455445). OnDemand: 131072(99381). Zone: 0(0)
    [Thu Nov 15 23:47:45 2018]00195:MaxTextures: 17117k, CurrentTextures: 8029k, HighQualityTextures: 8028k
    [Thu Nov 15 23:47:45 2018]00196:Finished handling memory on zoning.
    [Thu Nov 15 23:47:45 2018]00197:Memory: Load: 9, Total Phys: 32701, Avail Phys: 29546, Total Page: 37565, Avail Page: 33570, Total Virtual: 4095, Avail Virtual: 3053, FreeBlocks: 2038,474,160,116,77,60,17,15,13,13
    [Thu Nov 15 23:47:45 2018]00198:Pools: Temp: 131072(0). Persistent: 45527704(45455445). OnDemand: 0(0). Zone: 0(0)
    [Thu Nov 15 23:47:45 2018]00199:MaxTextures: 17117k, CurrentTextures: 1152k, HighQualityTextures: 1152k
    [Thu Nov 15 23:47:45 2018]00587:Verifying world files.
    [Thu Nov 15 23:47:45 2018]00588:Attempting to load guildhallsml.EQG.
    [Thu Nov 15 23:47:45 2018]00589:Loaded guildhallsml.EQG.
    [Thu Nov 15 23:47:45 2018]00590:Loading zone specific files.
    [Thu Nov 15 23:47:45 2018]00591:Initializing cameras.
    [Thu Nov 15 23:47:45 2018]00592:Initializing lights.
    [Thu Nov 15 23:47:45 2018]00593:Initializing visual effects.
    [Thu Nov 15 23:47:45 2018]00594:Initializing target indicator.
    [Thu Nov 15 23:47:45 2018]00595:Initializing player path.
    [Thu Nov 15 23:47:45 2018]00596:Performing post-load operations.
    [Thu Nov 15 23:47:45 2018]00597:Initializing precipitation system.
    [Thu Nov 15 23:47:45 2018]00598:World initialized: guildhallsml
    [Thu Nov 15 23:47:45 2018]00599:Resetting cameras.
    [Thu Nov 15 23:47:45 2018]00600:Resetting overlays.
    [Thu Nov 15 23:47:45 2018]00601:Zone initialized.
    [Thu Nov 15 23:47:45 2018]00602:Creating INI files.
    [Thu Nov 15 23:47:45 2018]00603:Requesting AA data.
    [Thu Nov 15 23:47:45 2018]00604:Requesting Skill rank data.
    [Thu Nov 15 23:47:45 2018]00605:Parsing INI file .\Zinpusu_erollisi.ini
    [Thu Nov 15 23:47:45 2018]00606:INI file .\Zinpusu_erollisi.ini loaded.
    [Thu Nov 15 23:47:45 2018]00607:Loading UI.
    [Thu Nov 15 23:47:45 2018]00608:Deactivating previous UI.
    [Thu Nov 15 23:47:45 2018]00609:Unloading previous textures.
    [Thu Nov 15 23:47:45 2018]00610:Resetting UI.
    [Thu Nov 15 23:47:45 2018]00611:Resetting character select UI.
    [Thu Nov 15 23:47:45 2018]00612:Resetting game UI.
    [Thu Nov 15 23:47:45 2018]00613:UI Reset.
    [Thu Nov 15 23:47:45 2018]00614:Initializing UI.
    [Thu Nov 15 23:47:45 2018]00615:Initializing UI manager.
    [Thu Nov 15 23:47:45 2018]00616:Initializing fonts.
    [Thu Nov 15 23:47:45 2018]00617:Parsing UI XML.
    [Thu Nov 15 23:47:45 2018]00618:Parsing INI file .\UI_Zinpusu_erollisi.ini
    [Thu Nov 15 23:47:45 2018]00619:INI file .\UI_Zinpusu_erollisi.ini loaded.
    [Thu Nov 15 23:47:46 2018]00620:Loading default UI resources.
    [Thu Nov 15 23:47:46 2018]00621:Initializing game UI.
    [Thu Nov 15 23:47:56 2018]00622:Loading Icons.
    [Thu Nov 15 23:47:58 2018]00623:Resetting viewport.
    [Thu Nov 15 23:47:58 2018]00624:Game UI Initialized.
    [Thu Nov 15 23:47:58 2018]00625:Loading UI Complete.
    [Thu Nov 15 23:47:58 2018]00626:Memory: Load: 9, Total Phys: 32701, Avail Phys: 29450, Total Page: 37565, Avail Page: 33510, Total Virtual: 4095, Avail Virtual: 3000, FreeBlocks: 2038,442,160,116,77,60,14,13,6,6
    [Thu Nov 15 23:47:58 2018]00627:Pools: Temp: 0(0). Persistent: 45527704(45455445). OnDemand: 0(0). Zone: 131072(32221)
    [Thu Nov 15 23:47:58 2018]00628:MaxTextures: 24864k, CurrentTextures: 24864k, HighQualityTextures: 24864k
    [Thu Nov 15 23:47:58 2018]00629:Entering main loop.
    [Thu Nov 15 23:47:58 2018]00630:DoMainLoop - Just after packet processing()
    [Thu Nov 15 23:47:59 2018]00631:DoMainLoop - Just after actor creation()
    [Thu Nov 15 23:47:59 2018]00632:Loading game sounds.
    [Thu Nov 15 23:47:59 2018]00633:Requesting initialization data.
    [Thu Nov 15 23:47:59 2018]00634:DoMainLoop: just before first while(!EverQuest.ReceievedWorldObjects).
    [Thu Nov 15 23:48:00 2018]00635:Zone Connect -- Received MSG_SND_WOBJECTS_RESPONSE
    [Thu Nov 15 23:48:00 2018]00636:DoMainLoop: complete after first while(!EverQuest.ReceievedWorldObjects).
    [Thu Nov 15 23:48:00 2018]00637:DoMainLoop: just before second while(!ReadyEnterWorld).
    [Thu Nov 15 23:48:00 2018]00638:Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
    [Thu Nov 15 23:48:03 2018]00639:Zone Connect -- Received MSG_READY_ENTER_WORLD
    [Thu Nov 15 23:48:03 2018]00640:DoMainLoop: completed second while(!ReadyEnterWorld).
    [Thu Nov 15 23:48:03 2018]00641:Setting up models.
    [Thu Nov 15 23:48:03 2018]00642:Starting pre-load
     
    [Thu Nov 15 23:48:07 2018]00643:Setting up character.
    [Thu Nov 15 23:48:07 2018]00644:Activating music.
    [Thu Nov 15 23:48:07 2018]00645:Initialization complete.
    Entering main loop.
    [Thu Nov 15 23:48:07 2018]00646:Memory: Load: 10, Total Phys: 32701, Avail Phys: 29217, Total Page: 37565, Avail Page: 33299, Total Virtual: 4095, Avail Virtual: 2789, FreeBlocks: 2038,252,160,116,77,60,13,6,6,3
    [Thu Nov 15 23:48:07 2018]00647:MaxTextures: 111547k, CurrentTextures: 110331k, HighQualityTextures: 101676k
    [Thu Nov 15 23:48:08 2018]00200:D3DXCreateTextureFromFileEx()    failed to create texture flare.dds    for    particle system.
     
    [Thu Nov 15 23:48:08 2018]00201:D3DXCreateTextureFromFileEx()    failed to create texture flare.dds    for    particle system.
     
    [Thu Nov 15 23:48:08 2018]00202:D3DXCreateTextureFromFileEx()    failed to create texture flare.dds    for    particle system.
     
    [Thu Nov 15 23:48:10 2018]00648:Networking: Connection Closed [0] with 0 pending bytes.
    [Thu Nov 15 23:48:10 2018]00649:Stopping world display.
    [Thu Nov 15 23:48:10 2018]00650:Attempt to send message 23207 on a void connection.
    [Thu Nov 15 23:48:10 2018]00651:Beginning EnterZone block.
     
    [Thu Nov 15 23:48:10 2018]00652:Calling WorldAuthenticate.  Countdown is 4
     
    [Thu Nov 15 23:48:10 2018]00653:Networking: using port [50852].
    [Thu Nov 15 23:48:10 2018]00654:Networking: Connection Established [1]
    [Thu Nov 15 23:48:10 2018]00655:WorldAuthenticate: Initiating Login.
    [Thu Nov 15 23:48:10 2018]00656:WorldAuthenticate.  I got a message of type 0x441d (17437).
    [Thu Nov 15 23:48:10 2018]00657:WorldAuthenticate.  I got a message of type 0x7c73 (31859).
    [Thu Nov 15 23:48:10 2018]00658:WorldRPServer message: server name erollisi
     
    [Thu Nov 15 23:48:10 2018]00659:WorldAuthenticate.  I got a message of type 0x4fbc (20412).
    [Thu Nov 15 23:48:10 2018]00660:WorldAuthenticate.  I got a message of type 0x69ce (27086).
    [Thu Nov 15 23:48:10 2018]00661:WorldAuthenticate.  I got a message of type 0x315a (12634).
    [Thu Nov 15 23:48:10 2018]00662:WorldAuthenticate.  I got a message of type 0x5852 (22610).
    [Thu Nov 15 23:48:10 2018]00663:WorldAuthenticate.  I got a message of type 0x26e2 (9954).
    [Thu Nov 15 23:48:10 2018]00664:WorldAuthenticate.  I got a message of type 0x4bc8 (19400).
    [Thu Nov 15 23:48:10 2018]00665:WorldAuthenticate.  I got a message of type 0x7aac (31404).
    [Thu Nov 15 23:48:10 2018]00666:WorldAuthenticate.  I got a message of type 0x708f (28815).
    [Thu Nov 15 23:48:10 2018]00667:WorldAuthenticate.  Access granted.
     
    [Thu Nov 15 23:48:10 2018]00668:Check 1x. 0x483a1141
     
    [Thu Nov 15 23:48:27 2018]00669:Waiting to connect to zone... Character Zinpusu
     
    [Thu Nov 15 23:48:34 2018]00670:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
    [Thu Nov 15 23:48:34 2018]00671:Zone addr [EQZONE-01.everquest.com:1849] received...
    [Thu Nov 15 23:48:34 2018]00672:ZONING
    [Thu Nov 15 23:48:34 2018]00673:Networking: Connection Closed [0] with 0 pending bytes.
    [Thu Nov 15 23:48:34 2018]00674:Networking: using port [50853].
    [Thu Nov 15 23:48:34 2018]00675:Networking: Connection Established [1]
    [Thu Nov 15 23:48:34 2018]00676:Connected to EQZONE-01.everquest.com:1849...
     
    [Thu Nov 15 23:48:34 2018]00677:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
    [Thu Nov 15 23:48:35 2018]00678:Zone Connect -- 3 -- Received MSG_SEND_PC
    [Thu Nov 15 23:48:35 2018]00679:Received our Player from zone.
    [Thu Nov 15 23:48:35 2018]00680:Received MSG_EQ_ADDPLAYER, Player = Zinpusu, zone = Sunrise Hills
    [Thu Nov 15 23:48:35 2018]00681:MSG_TIME_STAMP received.
    [Thu Nov 15 23:48:35 2018]00682:MSG_TIME_STAMP received. (Items inc).
    [Thu Nov 15 23:48:35 2018]00683:Item done, MSG_WEATHER_EVENT received.
     
    [Thu Nov 15 23:48:35 2018]00684:Initializing zone.
    [Thu Nov 15 23:48:35 2018]00685:Initializing world.
    [Thu Nov 15 23:48:35 2018]00203:Beginning handling memory on zoning.
    [Thu Nov 15 23:48:35 2018]00204:Memory: Load: 10, Total Phys: 32701, Avail Phys: 29257, Total Page: 37565, Avail Page: 33244, Total Virtual: 4095, Avail Virtual: 2774, FreeBlocks: 2038,217,160,116,77,60,15,13,6,6
    [Thu Nov 15 23:48:35 2018]00205:Pools: Temp: 917504(0). Persistent: 45527704(45455445). OnDemand: 17329264(17077834). Zone: 0(0)
    [Thu Nov 15 23:48:35 2018]00206:MaxTextures: 116228k, CurrentTextures: 110622k, HighQualityTextures: 100820k
    [Thu Nov 15 23:48:35 2018]00207:Finished handling memory on zoning.
    [Thu Nov 15 23:48:35 2018]00208:Memory: Load: 10, Total Phys: 32701, Avail Phys: 29428, Total Page: 37565, Avail Page: 33422, Total Virtual: 4095, Avail Virtual: 2798, FreeBlocks: 2038,217,160,116,77,60,15,13,9,6
    [Thu Nov 15 23:48:35 2018]00209:Pools: Temp: 917504(0). Persistent: 45527704(45455445). OnDemand: 0(0). Zone: 0(0)
    [Thu Nov 15 23:48:35 2018]00210:MaxTextures: 116228k, CurrentTextures: 22984k, HighQualityTextures: 22984k
    [Thu Nov 15 23:48:35 2018]00686:Verifying world files.
    [Thu Nov 15 23:48:35 2018]00687:Attempting to load neighborhood.EQG.
    [Thu Nov 15 23:48:36 2018]00211:LIT data has 2175 vertices, expected it to have 1788 vertices for OBJ_ZONE_OUT_SMD, so LIT data is being ignored!
    [Thu Nov 15 23:48:37 2018]00688:Loaded neighborhood.EQG.
    [Thu Nov 15 23:48:37 2018]00689:Loading zone specific files.
    [Thu Nov 15 23:48:37 2018]00690:Loaded ala.EQG.
    [Thu Nov 15 23:48:37 2018]00691:Loaded NPC with code ala from ala.s3d
     
    [Thu Nov 15 23:48:37 2018]00692:Loaded rdg.EQG.
    [Thu Nov 15 23:48:37 2018]00693:Loaded NPC with code rdg from rdg.s3d
     
    [Thu Nov 15 23:48:37 2018]00694:Initializing cameras.
    [Thu Nov 15 23:48:37 2018]00695:Initializing lights.
    [Thu Nov 15 23:48:37 2018]00696:Initializing visual effects.
    [Thu Nov 15 23:48:37 2018]00697:Initializing target indicator.
    [Thu Nov 15 23:48:37 2018]00698:Initializing player path.
    [Thu Nov 15 23:48:37 2018]00699:Performing post-load operations.
    [Thu Nov 15 23:48:37 2018]00700:Initializing precipitation system.
    [Thu Nov 15 23:48:37 2018]00701:World initialized: neighborhood
    [Thu Nov 15 23:48:37 2018]00702:Resetting cameras.
    [Thu Nov 15 23:48:37 2018]00703:Resetting overlays.
    [Thu Nov 15 23:48:37 2018]00704:Zone initialized.
    [Thu Nov 15 23:48:37 2018]00705:Creating INI files.
    [Thu Nov 15 23:48:37 2018]00706:Requesting AA data.
    [Thu Nov 15 23:48:37 2018]00707:Requesting Skill rank data.
    [Thu Nov 15 23:48:37 2018]00708:Memory: Load: 10, Total Phys: 32701, Avail Phys: 29335, Total Page: 37565, Avail Page: 33327, Total Virtual: 4095, Avail Virtual: 2788, FreeBlocks: 2038,217,160,116,77,60,15,13,9,6
    [Thu Nov 15 23:48:37 2018]00709:Pools: Temp: 0(0). Persistent: 45527704(45455445). OnDemand: 0(0). Zone: 27795796(27547493)
    [Thu Nov 15 23:48:37 2018]00710:MaxTextures: 116228k, CurrentTextures: 29768k, HighQualityTextures: 29768k
    [Thu Nov 15 23:48:37 2018]00711:Entering main loop.
    [Thu Nov 15 23:48:37 2018]00712:DoMainLoop - Just after packet processing()
    [Thu Nov 15 23:48:38 2018]00713:DoMainLoop - Just after actor creation()
    [Thu Nov 15 23:48:38 2018]00714:Loading game sounds.
    [Thu Nov 15 23:48:38 2018]00715:Requesting initialization data.
    [Thu Nov 15 23:48:38 2018]00716:DoMainLoop: just before first while(!EverQuest.ReceievedWorldObjects).
    [Thu Nov 15 23:48:38 2018]00717:Zone Connect -- Received MSG_SND_WOBJECTS_RESPONSE
    [Thu Nov 15 23:48:38 2018]00718:DoMainLoop: complete after first while(!EverQuest.ReceievedWorldObjects).
    [Thu Nov 15 23:48:38 2018]00719:DoMainLoop: just before second while(!ReadyEnterWorld).
    [Thu Nov 15 23:48:38 2018]00720:Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
    [Thu Nov 15 23:48:39 2018]00721:Zone Connect -- Received MSG_READY_ENTER_WORLD
    [Thu Nov 15 23:48:39 2018]00722:DoMainLoop: completed second while(!ReadyEnterWorld).
    [Thu Nov 15 23:48:39 2018]00723:Setting up models.
    [Thu Nov 15 23:48:39 2018]00724:Starting pre-load
     
    [Thu Nov 15 23:48:41 2018]00725:Setting up character.
    [Thu Nov 15 23:48:41 2018]00726:Activating music.
    [Thu Nov 15 23:48:41 2018]00727:Initialization complete.
    Entering main loop.
    [Thu Nov 15 23:48:41 2018]00728:Memory: Load: 10, Total Phys: 32701, Avail Phys: 29260, Total Page: 37565, Avail Page: 33270, Total Virtual: 4095, Avail Virtual: 2787, FreeBlocks: 2038,217,160,116,77,60,15,14,13,6
    [Thu Nov 15 23:48:41 2018]00729:MaxTextures: 116228k, CurrentTextures: 34137k, HighQualityTextures: 29975k
    [Thu Nov 15 23:48:44 2018]00212:Lost D3D device.  Waiting for reset.
     
    
  18. Brohg Augur

    o_O

    [Fri Nov 16 00:36:22 2018] You have learned the recipe Spell: Blessed Touch!
    [Fri Nov 16 00:36:22 2018] You have fashioned the items together to create something new: Spell: Ward of Retribution.

    o_O
  19. Ngreth Thergn Developer

    even though it's an old bug, it looks like the spell changed names after the recipe was created.
    This should be fixed next patch.
  20. Mintalie Augur

    Since returning to game a couple of months ago, I no longer get the 'trumpet fanfare' when I earn an AA. Not sure if this was an intended change, or perhaps an option toggle (looked and couldn't find), but I have not changed anything client-side. I miss the exciting sound when I get an AA. More importantly, I keep forgetting to use my AAs because I don't get the little sound nudge. ;)

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