The issue I reported here: https://forums.daybreakgames.com/eq...ate-bugs-02-21-18.247343/page-12#post-3642055 is still a problem. In order to spare you having to follow the link, it is where we get the text saying a buff has worn off yet the buff still is active for a few more seconds. This is a problem if you click to refresh it as soon as the text appears (audio trigger, etc.) and then it won't land because it won't overwrite. So you just wasted your AA, etc., because it is considered "used" but it actually didn't land. Note I reported this for the druid Spirit of Wolf AAs but it appears to happen with buffs in general and is likely due to either client/server failure to synchronize timers, or due to the client not syncing the wear off message with when it thinks it wore off (that is the UI still shows the buff on you). Another, and possibly totally different issue, is the "sync bug" is reported here: https://dgcissuetracker.com/browse/EQ-57 I suggest code look into working out better ways to synchronize in general, but the problem I'm reporting now might be solved by just not having the "wear off" message appear until after client thinks the buff is gone, since the buff still shows in the client UI when the "wear off" text appears in the chat box. Ok, this post is very confusing, sorry about that. TL;DR: Stop the "wear off" text appearing in the chat box until after the client stops showing the buff on you, assuming that the client controls things that way and it isn't a client/server sync bug. If it is a client/server sync bug, that is another bag of worms.