What are some skills/AAs that can interrupt Knifeplay? Trying to figure this out for a guildie who says that his Knifeplay ends early, and I can't figure out what could be doing so.
Ok, thanks. Found out he was using that. I usually save that for my main burn so I never ran into the problem of it killing Knifeplay.
Rogues Fury can knock it off, But I dont see an instance where you would conflict the two other than wait for RF to run its course then hit knife after your initial burn.