Hi, Back in the 90s it was common place that each software developer, no matter how small, managed their own downloads. But we moved on, we realized the inherent dangers of people downloading files from untrusted sources. Windows started warning people, we developed software repositories like Steam, we developed mobile app stores. We moved from a decentralized system to a curated and centralized system we trust. When a player comes back to Everquest, not having maps is the first major hurdle they encounter trying to enjoy Everquest. Everquest, lacking in in-game maps for the majority of zones, expects players to go to an untrusted source, ignore Windows warnings, unpack a ZIP file and copy files into a folder onto their PC. Not only is this a time consuming hurdle that costs you players (to put it in perspective, over half of users leave a site if it does not load in 3 seconds), the files are distributed in a way that can not guarantee the safety of the user's system. I ask again, knowing others have made this request before many times, to provide in-game maps to all zones.