Yes, I'm sure this idea requires too much work, wouldn't be popular, would affect Live, isn't Classic, and the current dev/producer wouldn't personally like it, but I figure I will ask anyway and see what people think? What if we had a progression server where every expansion is open as far as the server goes, but expansions are locked on a per-character basis? For example you need to kill Naggy, Vox, CT, etc before you can travel to Kunark or level past 50. Think of your own unlock ideas for all the expansions past that; but it should be somewhat relaxed compared to a progression server, as you want to require a player to do most of an expansion's content, but not every single thing. Thoughts? Variations on this idea? I also thought about a server that starts at PoP, but I thought this idea might be more popular because in theory, due to the locking nature, it should result in more cooperation between players and more new characters being created over time.