Are you going to fix that all the terror tentacles see all forms of invisibility in Valketor's Labyrinth (TOV), making it impossible to get my hunter's there to finish my, earring of Rallon Zak.Dp to the large trains you get?
ANYONE? Are you going to fix that all the terror tentacles see all forms of invisibility in Valketor's Labyrinth (TOV), making it impossible to get my hunter's there to finish my, earring of Rallon Zak.Dp to the large trains you get?
We got a full group, went to the ledge drop off like your heading to Kobalds. All 6 dropped into the pit and zerged the tentacles that where there. Once that room was cleared clearing to the named/Naed PH wasnt to bad.
My group went to Velks to finish ToV Hunter for RZ earring. We just sent the pets to deal with the room full of terrors to break into the pit and healer mercs healed the pets from above the room. Pets had a feast eating those terrors, not a challenge. After that it was all simple task of killing everything inside to the named room and then spawning it. Well, at 120 it was easy. But it needs fixing for sure.
Everyone chiming in with "JUST GIT GUD!" ideas about a problem the devs created instead of hounding the devs to fix the problem they themselves created and won't address.
I am assuming your group was made up of level 115's when you did this? If you were all 120's then being able to defeat old content while 5 levels higher than it was intended for is not a good baseline on how bad it is.
Bite your tongue, they have a road map to follow. Maybe it will include type 3 augs with the next expansion launch and not 3 months later
Is there any chance we see some of these confirmed change fixes occurring in the September patch? They've only been going on 4-5 months now at this point, grossly disrupting an entire expansion in some cases.
Nothing says “We are ignoring you because we made a clearly poor choice to retroactively change the global classification system without putting a single thought in how much an impact it might have on 23 years of content” quite like their darn near trademark-able radio silence.
Perfect example of why they should stop making expansions until they can get things under control. Every year the state of this game declines. Their priorities are….not great.
I would gladly accept an 18 month development cycle instead of 12 months if it meant they actually release a full, properly tested, working expansion.
I think it's really annoying they've left this problem so long, it's really screwed up a lot of cool zones for no good reason, and it's been months now.
It could be you are thinking of this thread https://forums.daybreakgames.com/eq...e-mob-type-changes.282268/page-3#post-4170299 TBH when I saw your post I thought I had some of mine deleted then I found the thread above and it was all there.