I'll admit this came to my mind with all the complaint posts about Agnarr content of late (and each prior progression server has had its day of forum noise on the issues I suppose): My original server had 1 elite guild, probably top10ish quality of entire game (so probably the only one on the server doing Vex Thal in era, though I can't remember) and 2 others doing endgame content by PoP. No one else could get PoP flagged as they contested and held the content with each other... it may even have taken that 3rd guild some time to get through it due to needing #1 being done with it and #2 working hard to block others. A 4th guild with a very bad rep (for the tactics they used, the way they treated the community, etc.) managed to break into Time around GoD era. I'm pretty sure the 5th guild into Time wasn't until OoW but they had to push hard to backflag through the other guilds still blocking a couple of planar progression targets. The vast majority of us on the server were not in any of these guilds. There's a ton of content we didn't see at all until they unlocked the zones globally and/or some of us moved up the guild food chain (or the stuff had gotten so old you could get near it with the family casual guild 15 levels higher than the era). TLDR: back in the day not many guilds saw most of the endgame raid content in era, or even that close to era. Was your server like that?