I was reading an interesting thread today about a quest NPC that would not stop when hailed. I got to thinking about how NPCs react and don't react to players. One of the things that bothers me about EverQuest is the absence of basic verbal, emotive, and physical interactions from NPCs to players. Hail just about any NPC in Norrath and you get no response, no emote, and no physical acknowledgement. I remember NPC vendors used to face you when you hailed them and interacted with them, but I have not observed this recently. Many NPCs can not even be attacked these days. The only NPCs that will respond in EQ are some quest NPCs and special NPCs that have specially scripted replies. The guards in Nexus are a good example of NPCs that have helpful information when hailed. In other MMOs, if you interact or emote with an NPC guard, you get a reaction. Salute a guard in another MMO and they will physically salute back and ask you how your day is or ask you to obey the laws in that city. EQ currently has a universal NPC vendor script that you get when you interact with them that goes like this: "Welcome to my shop Bob, you would probably find cracked staff handy." "Greetings Bob, you look like you could use a cracked staff." "Hi there, Bob. Just browsing? Have you seen the cracked staff I just got in? As it's good game design to include some kind of feedback in the form of text, graphics, and sound to reward player when they interact with NPCs, I'm wondering if Darkpaw devs have ever considered adding a universal reaction system to all NPCs? EQ has a built in faction system that could provide many interesting interactions with NPCs. Players with high faction would make an NPC smile or say something kind about the player. Players with low faction would get a colder response from NPCs. Also, since players have name, gender, race, and class fixed variables and levels, some really interesting responses could be forthcoming from the NPCs. Many guard and vendor NPCs are based on player selectable races, so they have access to all kinds of really great physical emotes that would make interacting with them more rewarding. Making fantasy worlds a bit more interactive and immersive might be something worth looking into. Thanks for listening.