My guild has never and will never raid lock outs. This is a game, not a job. Am I a little irritated that I'm likely to have 10 less raid coins and 1 less flag this week? Sure. Life goes on, though. There's what? Maybe 270 players in the entire game, tops that raid lock outs. I'm probably being generous with that guess. Whatever the bug was in this mission, such a very tiny, microscopic piece of the player base will have to deal with it. The developers world's don't revolve around our stupid, pointless player generated rat race. They don't care and quite frankly they should point and laugh at the players for even creating such a thing - especially so with all the arguments we cause among ourselves about it. Oh and if you think there's no pride in our guild having finishing 5, 7 and 10 on this rat race for tier one you're mistaken. We're just glad we get to continue on and not lose sleep over where we end up for tier 2 and 3. We'll be where we always are, in the top 10, not raiding lock outs.