No, you don't. Just plain inaccurate. Once ST lands it's lasting for that 3-tick duration, which may vary slightly depending on the server time the mez landed at. Druids can't rez. Maybe you meant paladins. Either way though, apples to oranges; you might as well say "We as rogues can DPS, but so can warriors, and they can also tank, so warriors are better for groups" It's just kind of nonsense. Look at it as a bonus that a DPS class can rez, not as a negative that a DPS class can't heal. Okay, well, I'm sorry you had that experience, and to some extent this is personal preference, but Thrall of Bones has a negative resist check, and often are the times I've had it last the full duration without a tash or a malo. Even if you're worried about charm breaking, snaring or rooting the mob you're fighting and having ST on your bar for a quick mez and recharm of your pet has never let me down. Yeah, this...kind of applies to everybody, so listing it as some kind of necro-specific disadvantage is kind of weird. Also, as dotting necromancers, we're one of the few classes that can do decent damage while dead. At least for a little while ;D There's basically no mobs "immune" in Kunark to our spells. (Or velious) I've landed a full complement of fire dots on Nagafen and Talendor. Poison dots work just fine on VP dragons. Our top monks beat me sometimes, and sometimes I win, but I am always in the top 5 if I'm not #1 on our raid targets. That's not the way proof works. There are many other reasons you might not be getting into groups that have nothing to do with your class. I could counterproof by saying "As a necro, when I was leveling I always got a group within 10 minutes of going LFG" like I did. Also, things change for everybody at 60. I'm not trying to be offensive, but I don't know if you have the kind of raiding experience that Glowerss and I have, when I know both of us have been 60 and raiding for quite a while in this expansion. Kind of like the melees you claim are better DPSers than us? Unless your rogues and monks have some absolutely beast throwing skills. Yes, and it is the only thing that keeps us from dominating the parses every single time. Last night on Phara Dar, I had a bad run of resists - 4 pyrocruors and 3 splurts bounced before I got anything to land, and this was after tash and malo. It sucked. Still made #4 on the parse after wasting all that mana and all that time, only about 2k damage behind #1. Just as a flip side, on Hoshkar the melees (and everybody) had to joust, and I was getting almost no resists, and the monks were blown away by the necs and wizards, with yours truly at the top. Casters have resists, melees have misses. Casters have highly resistant mobs, melees have mobs with high AC. Every fight is different. But saying necros aren't either the best or one of the best raid DPSers on a general basis is plainly not accurate; we are.