This has been a bug for 4 years now, and it would be nice if it was corrected. Original thread on stat consolidation: https://forums.daybreakgames.com/eq...dation-and-you-may-2016-patch-preview.232498/ Posted May 6th, 2016. The day the patch went live and we saw the stats, this was posted: https://forums.daybreakgames.com/eq...and-you-may-2016-patch-preview.232498/page-13 The mod2s that had their caps moved from 35 to 45% are scaling properly. At 400 and every 400 interval you gain 1 point. The others are not scaling right. They are supposed to scale evenly from 400 to 4000 according to the post, but do not seem to be. Damage shield mitigation (Hstr) It is starting at 400 and every 160 points, but this means that it maxes at +23 above the old cap (i.e. 48 cap instead of 50) at 3920 Hstr. - It should go up every 150 points, so you have 26 at 400 and hit 50 at 4000. Avoidance (Hagi) It is starting at 400 and every 20 points you gain one, but this means when it hits 4000 it is going to cap at 281 instead of 300. - It should go up every 18 points, so you have 101 at 400 and 300 at 4000. Accuracy (Hdex) It is starting at 400 and every 26 points you gain one, but this means you will cap at 289 accuracy at 3988 dex. It should go up every 24 points, so you have 151 at 400 and 300 at 4000. Combat Effects (Hdex) It is starting at 400 and every 160 points you gain 1, but this means you will cap at 123 accuracy at 3920 dex. It should go up every 150 points, so you have 101 at 400, and hit 125 at 4000. This information was also PMed more than once to developers and nothing was ever changed. Basically, instead of using a 3600 point range (from 401 to 4000), the game is using a 4000 point range, making it impossible to ever hit the "new" caps that were put in 4 years ago since they are supposed to stop going up at +4000 to a stat. For example: You need +4274 heroic dex to hit 300/300 accuracy. You need +4380 heroic agi to hit 300/300 avoidance. Would be nice if that "4000" number could be changed to "3600" in where the calculations are for those bugged numbers.