HA what levels?

Discussion in 'The Veterans' Lounge' started by Yinla, Mar 17, 2018.

  1. Quatr Augur

    Do you have better that this Type 3 Dodge augment? If not, then 7-8 Everfrost Adventures will be very much worth your time.

    Also, make sure that you understand the objective of each Adventure: some require you to kill a certain number of mobs, some ask you to gather a certain number of mob-dropped items, some are escort missions and so on. "Kill" missions are the easiest because your chances of failure are very low barring an ISP issue. When doing an escort mission, it's best to pre-kill all other mobs in the dungeon in case mob AI goes wonky. Collection missions are generally OK, but once in a long while mobs do not have enough required items to win.
  2. Rickate Augur

    The patch that capped CotF HA at Level 100 made a huge difference, Clearing a Path Oozoroze was massively downgraded that patch. Gurndal the Graceful in Demiplane of Life also went from relying on luck as much as anything with low level characters with pretty much best possible gear and Level 106+ buffs to a pretty trivial fight using only 2 characters and mercs instead of 3 of each. Neriak Enc prior to that patch could lock down 8 targets at once with single target mez (3 toons, 3 mercs, 2 pets) and since that patch by all appearances have a reasonable recast.

    Inanimate objects don't scale well or at all as best as I can tell, being Level 100 or 105 inanimate objects makes a massive difference since the patch but barricades, pillars, chests and such are still crazy high HP at low levels. Assault the Main Hive: Stop the butterfly slaughter is/was impossible at low levels, haven't gotten that mission and step since the patch. General Sagrinta's Last Stand: Plant Boom Blooms on or near the bridge will one shot mobs. In Defense of Health: Whistle of Summoning is/was comically overpowered at low levels.

    And then of course for completing them you can buy TSS group gear which pre-dates standardized focus, Merchant Chebel should be selling Hero's armor which is available to characters that complete The Buried Sea content even if you're going to stick with around that stat range. Congratulations to anyone completing the content and then upgrading with gear from Chebel, you took a really inefficient gear progression path but your performance is exceptional.
    Quatr likes this.
  3. Karthanon Augur

    Yep! I checked, I must have gotten this a while back. Thanks for reminding me of it, though. :)
  4. Quatr Augur

    Nice. Now that I am thinking about it, it's kind of scary that LDON was released 15 years ago...
  5. Rickate Augur

    Toll Road - an enthralled citizen, still the god of mez, apparently Enc of that level are simply gods.

    [14548/6118] Mystify
    Classes: ENC/77
    Skill: Conjuration
    Mana: 586
    Target: Single
    Range: 200'
    Resist: Magic -10
    Reflectable: Yes
    Focusable: Yes
    Casting: 2.5s, Recast: 1.5s, Rest: 1.5s
    Duration: 54s+ (9 ticks), Dispelable: Yes
    1: Mesmerize up to level 83
    2: Memory Blur (70% Chance)
    Causes your opponent to become confused for up to %z. This spell works on creatures up to level @1.

    655 magic resist and never resist the spell.
  6. 22wplkj Lorekeeper

    The Cleric lvl 106 pacify and the enchanter 107 pacify do not work in 2 of the TBM HA's. I get a message of something like " you notice that spell doesn't affect this creature. I'm lvl 107 and they con blue and white.The 2 HA's I have tried lately are "Lxavnom Labors" and "In Defense of Health". Even at 107 a Lax Labors 3 pull wipes me. The AE mez is too iffy and I take take too much damage too quick to survive. I can handle a 3 pull in the Defense of Health ( finished 5 times now ) HA and 3 of Skeletons or Drolvargs in Lcaneum.

    I'm most interested in the 4 HA's you do six times to get the achievement that removes the debuff in TBM. Two of those HA's, "Fate Rewards the Bold" and We Make Our Own Rewards" have named spawning at the end. Named that I am hoping are not way over-tuned.

    I have seen old posts from players saying how easy TBM is but I sure don't find it to be so.
  7. Rickate Augur

    Lost but not Forgotten - Bloodstorm

    [47423] Darkest Venom
    Target: Target AE
    Range: 150', AE Range: 60'
    Resist: Poison -950, Max Resist Chance: 50%
    Reflectable: No
    Focusable: Yes
    Casting: 0s, Recast: 10s
    Duration: 60s+ (10 ticks), Dispelable: No
    1: Increase Poison Counter by 108860
    2: Decrease Current HP by 15000 per tick

    At Level 70 the poison counters scale, I only got 80, the damage does not scale. This invokes the bug/feature that large DoTs will not kill a player, I was dropping below negative 10k and living with Delay Death 10/60 which according to the description would allow -500 which I think means -509 along with innate Delay Death. If you take any melee or DD damage while at large negative health you die.
  8. Prathun Developer

    This is fixed internally. There are new scaling versions of spells on the spell lists attached to Plane of War NPCs in the 16th Anniversary Heroic Adventure Liquid Courage.
  9. Rickate Augur

    My best guess is the 14th-18th anniversary content is available until April 11th, it might be available until May 10. I will test the content next patch day or March 16, 2019. Thanks for fixing the mission.
  10. Fanra https://everquest.fanra.info

    As is shown by the in-game calendar (/calendar), the 14th though 19th content ends May 10 at 23:59 PDT. The 5th through 13th is April 12 to May 10 at 23:59 PDT.

    You can also view the schedule here: http://everquest.fanra.info/wiki/Anniversary#19th_anniversary_.282018.29
    Spellfire likes this.
  11. 22wplkj Lorekeeper

    Thank you for your informative website Fanra. So many questions about EQ are answered there.

    I just read the pulling guide and realize I have other pulling tools available for when pacify doesn't work.
    Fanra likes this.